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NPC Generator

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Advanced [show]


Aura Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and pastel workpants. Her shirt is blue, and she wears a heavy pastel leather apron most of the time. Her gray fur is kept up in a ponytail inside a Stetson hat. She is very pretty but has cold, dead eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Aura Of World, Female Tabaxi Bard 8
Medium (5'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 40 pp. Azurite (5 gp). Brown diamond (3000 gp). Coral (100 gp). Hematite (5 gp). Red garnet (100 gp).


Social Check DCs


Valafar Art, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying brown hair a little too much giving a sharp brown color. His ears are large.

Personality: Valafar wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Performer, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and wants his loneliness to end

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Valafar Art, Male Tiefling Adept 8
Medium (6'8") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 9 (-1)20 (+5)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp.


Social Check DCs


Yvonne Zhou, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow leather gloves, a yellow jacket, and tight pants. She is physically well-built. Her long auburn hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born a particularly ugly child, much to the horror of her parents. At some point she was captured by orcs and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Nature, Slave, Enemies. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Yvonne Zhou, Female Half-Elf Monk 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Rayden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He wears his auburn hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by orcs. Roland was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Revenge; and he wants revenge against orcs

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Mentor, Nature. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Roland Rayden, Male Human Warrior 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Qualen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he usually wears his blue robe and has his quarterstaff always slung over his shoulder. With bright auburn hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with music.

History: Born in the west to a Tanner, Qualen learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He then took over the family business and is one of the better Tanner for hire.

Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic, Logical. Bonds: Job, In love. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Qualen Musgraben, Male Gnome Monk 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tarhun Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his scarlet crest in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Born in the south to a Server, Tarhun learned a great deal about his mother's area of expertise. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He became a Server soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Server

Voice: Squeaky

Attributes [hide]

Tarhun Dhyrktelonis, Male Dragonborn Paladin 6
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 10 (+0)18 (+4)
Skills Athletics +6, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Malachite (16 gp). Golden yellow topaz (1500 gp). Black opal (1300 gp). Aquamarine (1500 gp).


Social Check DCs


Verna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears white leather gloves, a white jacket, and tight pants. Her blonde hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Verna was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.

Motivation: She desires power and/or immortality; and to reunite with her absent mother

Ideals: Athletic, Philantrophist. Bonds: Family, Adventurer, Poor. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Verna Tealeaf, Female Halfling Rogue 13
Small (2'9") Halfling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 68 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)15 (+2) 10 (+0)4 (-3)
Skills History +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Giant
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1

Possessions: 600 pp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate brass dragon egg (10 gp). Jeweled anklet (4000 gp). Gold cup set with emeralds (6000 gp). Silver comb with moonstones (100 gp). Cloth of gold vestments (50 gp). 1 Medium magic item.


Social Check DCs


Abalaba Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a blue vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her top hat is riddled with cuts and holes. She has a dull look in her brown eyes.

Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her brother before her, after school she went straight into learning to become a Ploughman. During her travels, Abalaba and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Abalaba discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Abalaba fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Abalaba Albaratie, Female Gnome Paladin 8
Small (3'0") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1300 gp. Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helgret Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior. She is muscular with a powerful set of arms. Her white hair is heavily combed to the right. This green eyed northerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of a Gardener, who enjoyed hunting, Helgret was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She was granted druidic powers by her dying sister.

Motivation: She is content; and retire the richest woman in the north

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Mundane. Bonds: Nature. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Helgret Brazzik, Female Dwarf Warrior 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)13 (+1) 7 (-2)5 (-3)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs

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