Conrad Gresham, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are blue and beady.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.
History: He was raised by priests from a young age. When Conrad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Religious, Mentor. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Dynamic Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a pastel poncho over her likewise colored trousers and shirt. Her fur is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Dynamic hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is harsh and unforgiving.
History: She was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Dynamic's homeland. Dynamic decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC.
Ideals: Artistic, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1600 sp.
Lilli Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is braided into rings. She wears crescent spectacles with a black brim.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She got into the Ploughman business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and sabotage a competitor
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 20000 cp.
Maynild Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her auburn hair is lengthy. Her eyes are green and catlike.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Armorer for hire.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Joker, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wobbles Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. His black hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Wobbles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. When Wobbles reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Joker. Flaws: Addict, Depressed. Bonds: Military. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Terran
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 36000 sp. 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield.
Direcris Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear black clothing when he does not wear armor. He keeps his green crest in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.
History: Born in the north to a Glassblower, Direcris learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently the stress of being a Glassblower has made it difficult for him to sleep.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job, Religious. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 78 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: Aquamarine (500 gp). Sard (40 gp). Amethyst (50 gp). Smoky quartz (40 gp). Rock crystal (40 gp). Alexandrite (500 gp). 1 Minor magic item.
Fonkin Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He has wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his dancing dream.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Optimist, Artistic. Bonds: Attractive, Mentor, Rich. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork studded leather. 1 Half-Plate.
Yvonne Yorke, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her golden hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.
Motivation: She's attracted to the PC.
Ideals: Gifted, Justice. Flaws: Insane. Bonds: Attractive. Occupation: Fisher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 gp.
Ar-Kaius Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears a simple white robe with green stripes complete with hood. His chestnut hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.
History: Sold as a small child to a necromancer, Ar-Kaius was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Mercenary.
Motivation: He's repulsed by the PC; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 44 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1400 gp. Chrysoprase (70 gp). Chrysoprase (70 gp). Star rose quartz (70 gp). Moss agate (16 gp). Brown diamond (5000 gp). Black pearl (1600 gp). Aquamarine (1600 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.
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