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NPC Generator

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Advanced [show]


Arumawann Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His golden hair is thinning but still full. His thin eyebrows rest above his beady gray eyes.

Personality: Eccentric and domineering, Arumawann will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Arumawann Tarkelby, Male Gnome Expert 13
Small (3'8") Gnome, Lawful Evil (CR 13)
Armor Class 14
Hit Points 114 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)8 (-1) 10 (+0)17 (+3)
Skills Acrobatics +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +7

Possessions: 300 pp. Onyx (60 gp). Moss agate (7 gp). Tourmaline (110 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dell Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is black and very short. Her face is covered beneath a completely black helmet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Dell was born with her father's beautiful face. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Dell Sunmeadow, Female Halfling Warrior 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +5

Possessions: 300 gp. Alexandrite (1000 gp).


Social Check DCs


Trey Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his red hair to look like a famous performer. His eyes are blue and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Nature, Adventurer. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Norton, Male Human Commoner 11
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 8 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: Amber (120 gp). Pink pearl (120 gp). Citrine (20 gp). Moss agate (7 gp). Tourmaline (120 gp). Silver pearl (120 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Fawcett, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. Her auburn hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a Painter, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and meet up once more with her childhood friend

Ideals: Disciplined, Professionalism. Bonds: Poor, Criminal record, Adventurer. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Maynild Fawcett, Female Human Warrior 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 17 (+3)8 (-1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Qualen Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His brown hair and beard is wavy and long. His thin eyebrows rest above his beady amber eyes.

Personality: Qualen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Qualen Beren, Male Gnome Aristocrat 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 120 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 19 (+4)10 (+0) 19 (+4)13 (+1)
Skills Sleight of Hand +4, Survival +9
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1

Possessions: 100 pp. Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A silver and pearl hairclip (100 gp). Black velvet mask with numerous citrines (110 gp). Fire opal pendant on a fine gold chain (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A silver and pearl hairclip (100 gp).


Social Check DCs


Peter Walpole, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears grey leather gloves, a grey jacket, and tight pants. His blonde hair is long and unkept. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Assassin mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Ugly, Disease, Insomniac. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Peter Walpole, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. Large well-done wool tapestry (200 gp).


Social Check DCs


Nimble Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a pastel poncho over her likewise colored trousers and shirt. Her brown fur is unkempt and raggedy. Her amber eyes are passionate and lively.

Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.

History: The child of northern immigrants she idolized her father. Nimble was born on a far northern mountains where she grew up under the tutelage of her father, an expert Cartwright. She left for the north, certain she would find work there.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Nimble Of Dragons, Female Tabaxi Druid 4
Medium (5'3") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 48000 sp.


Social Check DCs


Peter Ashley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is cut short. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Mentor, Rich. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Peter Ashley, Male Human Warrior 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)5 (-3) 9 (-1)11 (+0)
Skills Arcana -1, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Red-brown spinel (130 gp).


Social Check DCs


Sannl Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is an epitome of beauty. Her silver hair is cut jaggedly and amateurishly. She has amber eyes and a grey hat with a tan feather.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born at the edge of vast plains. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a merchant and was forced into it by her family

Ideals: Impeccable. Bonds: Attractive, Military, Nature, Family. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Sannl Fireforge, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 12 (+1)4 (-3)
Skills Acrobatics +1, Persuasion -1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 200 sp.


Social Check DCs

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