Fargrim Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a grey and tan handkerchief worn on his left side. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady violet eyes.
Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the east. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business
Ideals: Athletic, Optimist, Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. Coral (140 gp).
Morthos Doom, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. He wears his brown hair up. His eyes are black and he is always smoking a pipe.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He has achieved small success as a Mortician.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Rich, Job, Military. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 114 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 5000 gp. Rock crystal (20 gp). Obsidian (8 gp). Hematite (8 gp). Azurite (8 gp). Sard (20 gp). White pearl (140 gp). Smoky quartz (20 gp). Citrine (20 gp). Silver pearl (140 gp). Peridot (20 gp). Sard (20 gp). Violet garnet (1200 gp).
Zanna Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. She has done her best to style her auburn hair to look like a famous performer. This brown eyed southerner is not easily forgotten.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is used to getting what she wants. In part because she is a meticulous planner.
History: She got into the Detective business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Zanna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zanna. Recently she has begun working with bootleggers and crooks.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Bonds: Job, Criminal record, Slave. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Auran, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: Red-brown spinel (80 gp). Red spinel (80 gp). Star rose quartz (20 gp). 1 Minor magic item.
Pikar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries with him a set of lances on his belt, each one with a topaz on the hilt. He has styled his red hair well, parting it to the left. He has gleaming, smiling green eyes.
Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants his loneliness to end.
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Has a crush, Adventurer. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 16
Hit Points 25 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Geoffrey Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. His golden hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.
History: He got into the Tanner business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Tanner for hire.
Motivation: Sabotage a competitor; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Brakka York, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a axe on her belt. Her skin is fair and her fingers are delicate and long. Her white hair is wavy and long. She wears round tiny glasses practically rammed into her face.
Personality: Cocky and sure of herself, she believes she is the best Carpenter born in the past three hundred years. She receives visions of the future at random moments
History: She got into the Carpenter business at a young age. Brakka was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has achieved small success as a Carpenter.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Gifted, Philantrophist. Bonds: Job, Religious. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Half-Plate.
Grigi Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses like a well dressed Soapmaker does. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes have a joyful gleam in them most of the time.
Personality: She can speak with the recently deceased. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to loving parents in a slum to the south. Her childhood dream was to be a Unemployed, but she was a colossal failure. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To be a Unemployed again.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, In love, Poor. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20000 cp.
Yurgunn Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is lengthy. She is baby faced.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with her god.
History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Yurgunn and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor, Immigrant. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. 2 Acid flasks.
Valorean Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his rapier ready. He wears a colorful flower in his white crest. His eyes are likewise gold. His teeth are white and perfect.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Valorean is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Poor, Attractive, Family. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 300 gp.
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