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NPC Generator

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Advanced [show]


Goroth Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: Goroth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Goroth Branson, Male Half-Orc Warlock 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)6 (-2) 10 (+0)8 (-1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs


Mary Bradly, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Spice Merchant. She carries with her a set of sickles on her belt, each one with a topaz on the hilt. Her tied-back hair is white. Her violet unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was born in the west, but her parents moved at a very young age to the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.

Motivation: Revenge; and a deep hatred of orcs

Ideals: Fighting. Flaws: Disease. Bonds: Family, Enemies, Immigrant, Religious. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Mary Bradly, Female Human Aristocrat 2
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Gilbert Morton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears professional attire. His right hand appears badly burned and disfigured. His hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Insane, Sensitive. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Gilbert Morton, Male Human Monk 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 280 pp. Fire opal pendant on a fine gold chain (2200 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item.


Social Check DCs


Ugol Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered morningstar and tarnished shortbow as well. He wears a wide-brimmed hat to cover his moderate length white hair. He has gleaming, smiling amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Joker, Entrepeneur. Bonds: Poor, Attractive. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Ugol Bentham, Male Half-Orc Aristocrat 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 5 (-3)14 (+2)
Skills Deception +5, Insight +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vezera Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a simple green robe with pastel stripes complete with hood. She keeps her rusty crest in a pixie cut. Her gold eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. She would rather hide behind her crafts than deal with other people.

History: The child of southern immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.

Motivation: She would like to get married and retire.

Ideals: Artistic. Flaws: Ugly, Addict, Shy. Bonds: Immigrant. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Vezera Esstyrlynn, Female Dragonborn Expert 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Kallista Luck, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her white hair is still thick. She is very pretty but has cold, dead eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised in a mountains tribe. There was a wharf not far from home where she often wandered off to fish. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has passion for adventuring and risk

Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Kallista Luck, Female Tiefling Fighter 6
Medium (4'11") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 30000 cp.


Social Check DCs


Fallthra Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a brown mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. Fallthra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Junk Dealer like her mother before her.

Motivation: Wants a kiss; and sabotage a competitor

Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Job, Has a crush. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Fallthra Hammerstone, Female Dwarf Barbarian 6
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 120 pp. Tourmaline (90 gp).


Social Check DCs


John Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to cover his moderate length silver hair. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

John Wedgwood, Male Human Barbarian 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 17 (+3)5 (-3)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Heward Braxton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey cloak and cross-gartered brown stockings. His whole body is exceptionally muscular. His silver hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves singing and to teach people singing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born in the south, but his parents moved at a very young age to the west. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Family, Rich. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Heward Braxton, Male Human Fighter 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp. 3 Holy water.


Social Check DCs

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