Delre Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman tends to wear a large brown jacket, and sports empty pouches on her belt. She keeps her long golden hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born into a rich family. Over the years she perfected her riding and shooting skills. She has never given up on her music dream.
Motivation: Expand her business; and to be a unemployed again
Ideals: Gifted, Artistic. Bonds: Nature, Rich, Job. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 52 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1600 gp. Freshwater pearl (12 gp). Star rose quartz (50 gp). Brown-green garnet (50 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Zook was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying sister.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Gifted, Fighting. Bonds: Adventurer, Job, Attractive. Occupation: Courier
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran, Druidic, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +7
Possessions: 5000 sp. Hematite (13 gp). Coral (140 gp). 1 Minor magic item.
Silvo Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear white tank tops with grey pants. His auburn hair is long and unkept. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Silvo took refuge in the large cave and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Zaffrab Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His hair is red and curly. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a very good compulsive liar and kleptomaniac.
History: Sold as a small child to a slaver, Zaffrab was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Passionate. Bonds: Attractive, Criminal record, Mentor, Rich. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Mantus Murder, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He wears his red hair down. His eyes, though not visible through his cowl, are gold.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and balancing his hectic life and new unemployed responsibilities is difficult
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Slave, Job. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nykkan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His bronze crest is lengthy and is close to two feet long. His red eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to prove his worth to the world
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp. Obsidian (9 gp). 1 Disguise kit. 1 Climber’s kit. 1 Hourglass. 1 Hourglass.
Nuthra Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, she is an attractive figure. She wears silk and lounges about seductively. Her blue crest has been sun bleached extensively. She wears large thick round spectacles.
Personality: She speaks before she thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the south, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Immigrant, Religious. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 18)
Armor Class 9
Hit Points 126 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Sylvan
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +8
Possessions: 18000 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold and topaz bottle stopper cork (1600 gp). Old masterpiece painting (2200 gp).
Diggory Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This man tends to wear a large yellow jacket. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has a chestnut handlebar mustache and slicked back chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Diggory's homeland. Diggory decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs; and someone believes him a fraud
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Fragrant Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears skinny pants and wears a pastel and white robe with the hood down. Her deerstalker hat is riddled with cuts and holes. She has a dull look in her green eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born several months after her father was called into army service. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and to clean up the streets
Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Military, Adventurer. Occupation: Seamstress
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Auran, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 37000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
