Sun Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a brown poncho over her likewise colored trousers and shirt. She keeps her gray fur in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Prone to second guessing herself, she comes off as nervous. She believes the world needs to unite to get rid of giants once and for all.
History: Sun was born with her mother's beautiful face. Her mother was a soldier and died while she was still young. Sun was left her mother's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want her driven away; and a deep hatred of giants
Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Attractive, Military. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Harvest Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black fur, when down, is lengthy. His green eyes peer out from beneath his deerstalker brown hat.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Lazy. Bonds: Attractive. Occupation: Healer
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Trym Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. He keeps his brown hair in a pixie cut. His gray eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Job, Religious. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 86 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1800 gp. Eye agate (9 gp). Freshwater pearl (9 gp). Brown-green garnet (130 gp). Banded agate (9 gp). Azurite (9 gp).
Muggrish Budd, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large white jacket. His chestnut hair is braided into rings. He has amber eyes and a white hat with a yellow feather.
Personality: He likes to make people angry or surprised. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. One day when Muggrish was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Muggrish was heart-stricken from the event, and his mother started working long hours to provde for them. After a long history of fighting, Muggrish and his spouse have recently divorced.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Family, Job. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 94 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
Possessions: 9000 gp. Moss agate (14 gp). Rhodochrosite (14 gp). Jade (110 gp). Chalcedony (30 gp). Star ruby (800 gp). Chalcedony (30 gp). Jacinth (4000 gp). Tiger eye turquoise (14 gp). Malachite (14 gp). Jacinth (4000 gp). Red-brown spinel (110 gp). Red garnet (110 gp). Golden yellow topaz (600 gp). Chrysoprase (30 gp). Freshwater pearl (14 gp). Bloodstone (30 gp). Aquamarine (600 gp). Black pearl (600 gp).
Harvest On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large pastel jacket. He keeps his cinnamon fur in a flapper bob. His eyes are likewise amber.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.
History: He was born in the west, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Logical. Flaws: Shy. Bonds: Poor, Adventurer, Immigrant, Has a crush. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 83 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).
Vrondiss Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black feathered hat and black clothes. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. His crest is brass, silky, and of moderate length. His eyes are likewise red. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the south. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vrondiss fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 230 gp.
Griselda Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, constantly wearing a yellow suit, brown shirt, and tan tie. Her hair is chestnut and curly. Her ears are large.
Personality: She is witty, but her monotone delivery comes off as unnerving Griselda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Bellfounder job and began her own company from there.
Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new bellfounder responsibilities is difficult
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Slave, Job. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Ekemon Silence, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Ploughman. He keeps his long silver hair kept up in a rat tail. He has a dull look in his black eyes.
Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He is frequently practicing swordplay.
History: Ekemon was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: Expand his business.
Ideals: Persistence. Bonds: Job, Immigrant, Military, Rich. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 7)
Armor Class 8
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 2000 sp. Coral (150 gp). White pearl (150 gp). Blue star sapphire (1300 gp). Aquamarine (400 gp). 1 Minor magic item.
Malmûg Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. He has white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.
History: Sold as a small child to a brothel owner, Malmûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Attractive, Mentor. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Abyssal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp. Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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