Saphara Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears a simple green robe with black stripes complete with hood. Her crest is short and scarlet. Her eyes are gold and she is always smoking a pipe.
Personality: Stoic and calm, she prefers to meditate than take action. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Sold as a small child to a brothel owner, Saphara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of goblins; and someone believes her a fraud
Ideals: Disciplined, Persistence. Bonds: Attractive, Mentor, Enemies. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Backpack. 1 Small steel mirror.
Gardain Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He keeps his long chestnut hair kept up in a rat tail. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Gardain was left his father's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Military, Slave. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4
Possessions: 160 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Healer’s kit.
Darrak Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky grey painted plate armor. His blonde hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.
Personality: Calm and collected, he is a well trained Locksmith. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Darrak was born on a far western island where he grew up under the tutelage of his father, an expert Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: To end his boredom; and he is compelled to act according to his religious beliefs
Flaws: Mundane. Bonds: Attractive, Job, Religious, Immigrant. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Golden yellow topaz (200 gp). Tiger eye turquoise (11 gp). Star rose quartz (20 gp).
Sweet Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur, while still mostly black, has prominent grey streaks. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.
History: He was born several months after his father was called into army service. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural halfling artifacts is his passion
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, Family, Adventurer. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Tree Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fancy brown dress. She has a moderate pudge and is not very fit. She wears her white fur up. Her green eyes dart from person to person.
Personality: A deeply religious woman she believes everything happens for a reason. She is a great chef.
History: Tree was born with her mother's beautiful face. Like her mother and her sister before her, after school she went straight into learning to become a Brewer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To clean up the streets; and her religion dominates her actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Guardian. Occupation: Brewer
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bathin Still, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy green pantaloons and a blue scarf. His brown hair is singed and shortened. His red eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the north. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small mountains village. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To unite with his sister; and he is wracked by social anxiety
Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 19 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Giant, Terran, Auran
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2200 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valanthe Rothenel, Female Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. Her hair is long and red with streaks of silver, and is pulled back with small tan clips. Her blue eyes are passionate and lively.
Personality: She never swears and excessively uses polite adverbs when speaking. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Valanthe was born the youngest of three triplets. Her first spouse was a Guard, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she's looking for her big break
Ideals: Optimist, Gifted. Bonds: Family, Adventurer, Enemies. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Silk rope. 1 Climber’s kit. 1 Simple lock.
Gildmak Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He has a white handlebar mustache and slicked back white hair. His fierce gray eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his son. Heartbroken, Gildmak never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, In love. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 3 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 5 (-3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Pyntle Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has a hunchback. Her white hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted arcane powers by her dying sister.
Motivation: She seems to be bored by most things.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 13000 sp. Carnelian (40 gp). Chrysoprase (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
