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NPC Generator

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Advanced [show]


Antinua Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her golden hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She uses divination through singing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. While studying, she fell in love. They married and had a son. She has built up a small fortune and can afford her own way.

Motivation: Many illithids want her driven away; and she has money and likes to spend it

Ideals: Optimist, Gifted. Bonds: Rich, In love, Enemies. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Antinua Boleem, Female Half-Elf Aristocrat 5
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sage. His lavender fur is lengthy. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets; and to be a sellsword again

Flaws: Insane. Bonds: Guardian, Immigrant, Nature, Job. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Windy Of Shadows, Male Tabaxi Sorcerer 7
Medium (6'3") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)7 (-2) 18 (+4)15 (+2)
Skills Insight +7, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Freshwater pearl (8 gp).


Social Check DCs


Emerald Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and pastel workpants. Her shirt is grey, and she wears a heavy pastel leather apron most of the time. Her black fur is drawn into a tight pony tail with a clover scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her mother raised her in a mountain cabin. She moved out north to avoid the crime she committed. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Disciplined. Bonds: Attractive, Family, Nature, Criminal record. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Emerald Blossom, Female Tabaxi Cleric 6
Medium (6'2") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 50000 cp. Violet garnet (200 gp). Freshwater pearl (8 gp). Violet garnet (200 gp).


Social Check DCs


Matilda Webley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple brown robe with grey stripes complete with hood. Her blonde hair is matted, messy, and big. Her eyes are gray and beady.

Personality: She is overprotective of those who hire her services. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Guardian, Family. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Matilda Webley, Female Human Fighter 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. 4 Alchemist’s fire.


Social Check DCs


Oriel Marleigh, Female Human [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears just a brown suit. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.

History: She is a Slaad in disguise. She worked as a nervous Sculptor and found it very stressful. She became a Sculptor soon after.

Motivation: Wants a kiss; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Oriel Marleigh, Female Human Bard 2
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)5 (-3) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 220 gp. 1 Darkwood Buckler.


Social Check DCs


Stacee Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has dyed her greying golden hair a little too much giving a sharp golden color. She tend to wears goggles to shield her eyes.

Personality: She is a Spy first and foremost. She believes firmly that knowledge should be universal. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born in a small plains village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been saving her money to try and buy her sister's freedom.

Motivation: Further expansion of business.

Bonds: Attractive, Immigrant, Job, Family, Nature. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Stacee Whispermouse, Female Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 50 pp. Deep blue spinel (600 gp). Freshwater pearl (8 gp).


Social Check DCs


Dabbledob Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic, Philantrophist. Flaws: Addict. Bonds: Rich, Job. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Dabbledob Gummen, Male Gnome Ranger 13
Small (3'6") Gnome, Neutral Good (CR 13)
Armor Class 11
Hit Points 66 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2000 gp. Onyx (60 gp). Sard (60 gp). Azurite (11 gp). Red-brown spinel (120 gp). Fire opal (700 gp). Red-brown spinel (120 gp).


Social Check DCs


Donella Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a tan suit. She is portly but not overly obese. Her hair, while still mostly white, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy, self-centered, vain, and jealous.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A freak accident while working with her Stableman father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Selfish, Disease. Bonds: Attractive, Nature, Military. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Donella Folkor, Female Gnome Cleric 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)13 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Resh Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long auburn beard, and similarly colored long hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a Shoemaker, his father struggled to pay the bills. His father was a soldier and died while he was still young. Resh was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Immigrant, Military. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Resh Landon, Male Half-Orc Wizard 4
Medium (5'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 20000 sp. Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs

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