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NPC Generator

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Advanced [show]


Ermina Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright yellow dresses and hats. She carries a battered scythe and tarnished falchion as well. Her hair, while still mostly chestnut, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She would rather hide behind her crafts than deal with other people.

History: The child of western immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Job, Slave. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Ermina Starks, Female Half-Elf Cleric 5
Medium (4'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp.


Social Check DCs


Vonbin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey costume with the symbols of luck on his torso. He has wavy golden hair. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a dilettante and was forced into it by his family

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Immigrant. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Vonbin Torevir, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Vezera Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long bronze crest kept up in a rat tail. She has several tiny sapphire earrings on each ear.

Personality: She is a hateful person. She taunts others and blames them for her problems. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She comes from a rich northern family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vezera fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Vezera Chumbyxirinnish, Female Dragonborn Monk 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 20 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)13 (+1) 15 (+2)10 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jane Stapleton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears baggy grey pantaloons and a green scarf. She keeps her red hair in a pixie cut. This gray eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Jane isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is lazy, self-centered, vain, and jealous.

History: She was born at the edge of vast plains. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Miner like her mother before her.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Impeccable. Flaws: Selfish. Bonds: Nature, Job, Family. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Jane Stapleton, Female Human Cleric 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)7 (-2) 9 (-1)15 (+2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Deep green spinel (150 gp).


Social Check DCs


Aldous Berkeley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Aldous studied abroad. Brilliant and gifted he never wanted to apply himself. Some 3 years later his spouse died after the birth of his son. Heartbroken, Aldous never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Opinionated, Gifted. Bonds: In love, Family. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Aldous Berkeley, Male Human Aristocrat 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Aura On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She is wearing the road beaten gear of a warrior. She has moderate length cinnamon fur. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great joy in being the best Animal Trainer in town.

History: Born to a Brewer, her mother struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Further expansion of business.

Ideals: Fighting, Optimist. Bonds: Attractive, Job, Poor, Mentor. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Aura On the Water, Female Tabaxi Cleric 14
Medium (5'9") Tabaxi, Neutral Good (CR 14)
Armor Class 14
Hit Points 37 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +9, Arcana +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Adrie Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. Her black hair is wavy and long. Her amber eyes dart from person to person.

Personality: Adrie speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Dyer mother left her crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Nature. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Adrie Qualanthri, Female Elf Warrior 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Ahlyssa Yeardley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has slicked back white hair. Her eyes are brown.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Ahlyssa is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born several months after her mother was called into army service. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted arcane powers by her dying brother.

Motivation: An old rival family wants her found; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Sensitive, Depressed. Bonds: Family, Military. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahlyssa Yeardley, Female Human Warrior 3
Medium (4'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. Obsidian (16 gp). Pink pearl (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is physically well-built. Her hair is always cut to a buzz. Her skin is flawless and her green eyes scan people very quickly.

Personality: While she acts the brute, she is far gentler than she would appear. She receives visions of the future at random moments

History: Sold as a small child to a necromancer, Marastyr was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Fighting, Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Expert 5
Medium (3'9") Dwarf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs

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