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NPC Generator

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Advanced [show]


Hecat Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is typically in her Dyer uniform. She wears a top hat to hide her balding. Her silver eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is afraid of women and trembles around them

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult.

Ideals: Disciplined. Flaws: Shy, Disease. Bonds: Job, Attractive. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Hecat Quiet, Female Tiefling Warlock 1
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 14 (+2)19 (+4)
Skills Arcana +2, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 gp. Smoky quartz (40 gp).


Social Check DCs


Susannah Stauffer, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears skinny pants and wears a yellow and brown robe with the hood down. She wears a colorful flower in her golden hair. Her fierce green eyes like to dwell on things.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Susannah was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Susannah Stauffer, Female Half-Elf Commoner 2
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Werydd Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with grey highlights, and long black pants that bunch up around her shoes. Her hair is long and auburn with streaks of brown, and is pulled back with small brown clips. She wears crescent spectacles with a black brim.

Personality: Her tongue was cut out and she uses sign language. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A powerful slaver made her what she is. While studying, she fell in love. They married and had a daughter. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Werydd never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Flaws: Disease, Antagonistic, Fearful. Bonds: Mentor, In love. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Werydd Broodfist, Female Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)12 (+1) 16 (+3)5 (-3)
Skills Deception -1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 170 gp. 4 Smokesticks.


Social Check DCs


Nedda Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing the road beaten gear of a warrior. Her chestnut hair is slicked back into a classic pompadour. Her fierce gray eyes like to dwell on things.

Personality: She will rave to anyone who will listen. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and many drow want her driven away

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Nature, Rich, Adventurer. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Nedda Appleblossom, Female Halfling Commoner 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Abyssal, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 500 gp.


Social Check DCs


Euron Hope, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He keeps his long blue hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Immigrant, Rich. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Euron Hope, Male Tiefling Ranger 5
Medium (5'11") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Moonstone (50 gp). Black pearl (1100 gp). Iolite (50 gp).


Social Check DCs


Thoradin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western man, he wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He sports a long chestnut beard, and similarly colored long hair. His eyes are blue and beady.

Personality: Eccentric and domineering, Thoradin will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Thoradin was left his mother's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Thoradin Hammerstone, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 11 (+0)4 (-3)
Skills Arcana +3, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 320 gp.


Social Check DCs


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Orryn lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Orryn Ironhide, Male Gnome Sorcerer 14
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 108 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 21 (+5)15 (+2) 12 (+1)14 (+2)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +2 / 4d6-3, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 200 pp. Chrysoberyl (110 gp). Silver pearl (110 gp). Aquamarine (1500 gp). Red spinel (110 gp). Alexandrite (1500 gp). Lapis lazuli (11 gp). Golden yellow topaz (1500 gp). Blue sapphire (1100 gp). Silver pearl (110 gp). Tourmaline (110 gp). Chrysoprase (30 gp). Chalcedony (30 gp). Golden pearl (110 gp). Sard (30 gp). Red-brown spinel (110 gp).


Social Check DCs


Leaf In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, typically a more casual-formal manner. His fur, while still mostly orange, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 3 years old his parents immigrated from the south. After coming to the age of reason, Leaf took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Leaf In the Morning, Male Tabaxi Fighter 6
Medium (5'11") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 9 (-1)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Hugh Clayton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Cook. He is tall, broad shouldered and powerfully built. He has no hair. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he has passion for adventuring and risk

Ideals: Passionate. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich, Religious. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Hugh Clayton, Male Human Warlock 10
Medium (6'2") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Violet garnet (300 gp). Banded agate (13 gp). Violet garnet (300 gp). Rhodochrosite (13 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Alexandrite (300 gp).


Social Check DCs

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