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NPC Generator

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Advanced [show]


Habor Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His brown hair is long and unkept. He has black eyes and a green hat with a blue feather.

Personality: He is overprotective of those who hire his services. Habor is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Habor was born on a far northern plains where he grew up under the tutelage of his mother, an expert Architect. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly. Bonds: Rich, Guardian, Family, Religious, Immigrant. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Habor Temerity, Male Tiefling Warlock 10
Medium (5'11") Tiefling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Intimidation +4, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 260 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Mûg Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Herbalist does. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Job, Nature, Rich, Mentor. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Mûg Walpole, Male Half-Orc Commoner 17
Medium (6'7") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 43 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)6 (-2) 13 (+1)12 (+1)
Skills Nature +4, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4

Possessions: 11000 gp. Deep blue spinel (1200 gp). Jasper (20 gp). Tiger eye turquoise (7 gp). Malachite (7 gp). Fire opal (1300 gp). Star rose quartz (20 gp). Red spinel (120 gp). Black opal (1300 gp). Rock crystal (20 gp). Bloodstone (20 gp). Sardonyx (20 gp). Amber (120 gp). Azurite (7 gp). Deep blue spinel (1200 gp). Tourmaline (120 gp). Onyx (20 gp). Violet garnet (1200 gp). Jet (120 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). Tourmaline (120 gp). Obsidian (7 gp). Black pearl (1200 gp). White pearl (120 gp). Tiger eye turquoise (7 gp). Amethyst (120 gp). Peridot (20 gp). Blue quartz (7 gp). Red spinel (120 gp).


Social Check DCs


Therai Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears just a green suit. His silver hair is kept up in a ponytail inside a deerstalker hat. His black eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Therai grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Professionalism, Optimist. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Therai Cheer, Male Tiefling Wizard 1
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs


Rhogar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a green poncho over his likewise colored trousers and shirt. His long green crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Rhogar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Enemies, Criminal record, Poor, Nature. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Rhogar Hashphronyxadyn, Male Dragonborn Warlock 5
Medium (6'2") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)9 (-1) 8 (-1)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Amber (70 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his spear always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long brown beard, and similarly colored long hair. His blue eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist. Bonds: Nature, In love, Poor, Religious. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Dalgal Gorunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Lone Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fighting clothing, which leaves very little to the imagination. Her brown fur is lengthy. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Lone was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Lone's mother didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Lone Of Storm, Female Tabaxi Warlock 7
Medium (5'8") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1200 gp. Brass mug with jade inlays (200 gp). Cloth of gold vestments (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Tordrid Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her golden hair has been sun bleached extensively. She has a dull look in her violet eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. One day when Tordrid was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Tordrid was heart-stricken from the event, and her father started working long hours to provde for them. She left for the east, certain she would find work there.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Flaws: Shy, PTSD. Bonds: Attractive, Immigrant, Family. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Tordrid Brazzik, Female Dwarf Wizard 12
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 67 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 16 (+3)8 (-1)
Skills Insight +7, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (1300 gp). Old masterpiece painting (500 gp). Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Marigold Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her head has been shaved. She has a dull look in her green eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Optimist, Philantrophist, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Marigold Fatrabbit, Female Halfling Warrior 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 5 (-3)12 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 4000 sp. Blue quartz (12 gp). Golden yellow topaz (400 gp). Fire opal (500 gp). Peridot (70 gp).


Social Check DCs


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple grey robe with white stripes complete with hood. He wears a colorful flower in his golden hair. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Peter was born with his father's beautiful face. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Pacifist, Gifted. Bonds: Attractive, Slave, Immigrant. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Peter Addington, Male Human Monk 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Jade (90 gp).


Social Check DCs

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