Maynild Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears suspenders and violet workpants. Her shirt is red, and she wears a heavy violet leather apron most of the time. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a ruthless business woman, a trait she acquired from her mother.
History: Maynild hails from a village terrorized by dire rats. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Slave. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 2000 sp.
Kellen Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His black hair is kept up in a ponytail inside a Stetson hat. His fierce hazel eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a brothel owner, Kellen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: To be a Dyer again; and expand his business
Ideals: Professionalism. Bonds: Attractive, Poor, Military, Mentor, Job. Occupation: Gardener
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 17000 cp. 1 Minor magic item.
Randal Shipley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. This green eyed southerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Randal was born in the south. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He struck the Bricklayer job and began his own company from there.
Motivation: To be a Layabout again; and wants to open a new tavern
Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 65 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 50 pp.
Naamah Wrath, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Butcher. She has silver hair. Her eyes are a pleasant gold.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She works hard and plays hard.
History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She loathes her own lifestyle.
Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Immigrant, Criminal record. Occupation: Butcher
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Tagga Benson, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a simple white robe with brown stripes complete with hood. Her white hair is kept up in a ponytail inside a broad hat. Her eyes are a pleasant green.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She believes the world needs to unite to get rid of giants once and for all.
History: She got into the Mayor business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Mayor. She has drifted from career to career and currently works as a Mayor.
Motivation: Revenge; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp).
Anverth Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple blue robe with grey stripes complete with hood. His brown hair is knotted and matted. This amber eyed westerner is not easily forgotten.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 3 years old his parents immigrated from the west. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He got away from his former life and has fallen to alcoholism.
Motivation: He wants revenge against illithids.
Flaws: Ugly, Addict. Bonds: Poor, Enemies, Immigrant. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp.
Flame Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her yellow fur is heavily combed to the left. Her eyes are yellow and catlike.
Personality: Flame is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety
Ideals: Fighting, Athletic, Extrovert. Flaws: Fearful. Bonds: Religious. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. Carnelian (70 gp). Sardonyx (70 gp). Citrine (70 gp). Aquamarine (900 gp). Rhodochrosite (6 gp). Deep blue spinel (900 gp).
Nelkin Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears white cloth garments or leather armor. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised by priests from a young age. A freak accident while working with his Farmer father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Mentor, Religious. Occupation: Hunter
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 700 gp. Gold and topaz bottle stopper cork (1300 gp).
Nicholas Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a moderate pudge and is not very fit. He wears his brown hair up. His ears are large.
Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the south. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.
Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Slave, Immigrant. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 5 (-3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp.
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