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NPC Generator

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Advanced [show]


Marigold Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, wearing red shirts, loose pants, and blazers most of the time. Her red hair is smooth and relatively long. She has hazel eyes and a red hat with a blue feather.

Personality: Marigold hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She invites people to come help in her community garden.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: Wants a kiss; and to clean up the streets

Ideals: Athletic, Artistic, Philantrophist. Bonds: Attractive, Poor. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Marigold Smoothhands, Female Halfling Paladin 3
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)7 (-2) 17 (+3)8 (-1)
Skills History +0
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Seddit Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears black painted combat armor at almost all times. Her silver hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Seddit was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Seddit grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seddit. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family.

Ideals: Justice, Optimist. Bonds: Family, Criminal record. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Seddit Mayhem, Female Tiefling Warlock 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 10000 sp.


Social Check DCs


Qemuel Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He usually wears his black robe and has his rapier always slung over his shoulder. His whole body is exceptionally muscular. His white hair is smooth and relatively long. His gold eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Qemuel will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Extrovert, Fighting. Bonds: Immigrant, Nature, Rich. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Qemuel Malevolence, Male Tiefling Commoner 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)5 (-3) 15 (+2)13 (+1)
Skills Investigation -1, Stealth +4
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 270 gp. Red-brown spinel (80 gp).


Social Check DCs


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His golden hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Guardian, Slave. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Guy Bradly, Male Human Adept 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 700 gp.


Social Check DCs


Gorfel Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He sports a flattop hair cut. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: Gorfel lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Optimist, Persistence. Bonds: Family, Military, Job. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Gorfel Shipley, Male Half-Orc Druid 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Terran, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Merla TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. She carries with her a set of scythes on her belt, each one with a sapphire on the hilt. Her golden hair has been sun bleached extensively. She has a tattooed face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in a small village she learned the ways of the warrior from her father. When Merla reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Military, Rich, Enemies. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Merla TellPenny, Female Halfling Commoner 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Bloodstone (60 gp). Red spinel (140 gp). Blue sapphire (1500 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Eldeth Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her silver hair is unkempt and raggedy. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Eldeth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Slave Trader. She inherited the family business which she has now maintained for 10 years.

Motivation: She wants to get laid; and she'd like to take her coworkers down a peg

Flaws: Ugly, Addict. Bonds: Poor, Has a crush, Job. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Eldeth Burrowfound, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 9 (-1)9 (-1)
Skills Nature +5, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp.


Social Check DCs


Fragrant In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His white fur is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Fragrant took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Religious, Job. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Fragrant In Shadow, Male Tabaxi Rogue 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)18 (+4) 9 (-1)18 (+4)
Skills Arcana +7, Athletics +4
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. Jade (100 gp). Violet garnet (1400 gp). Moonstone (70 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is grey, and he wears a heavy violet leather apron most of the time. His hair is always cut to a buzz. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He feeds upon the attention of others.

History: Suhnae was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the north; and doesn't want to be a barrister and was forced into it by his family

Ideals: Athletic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Family. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Suhnae Amastacia, Male Half-Elf Fighter 2
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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