Bimpnottin Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue coat over a white low-cut shirt, and a feathered hat upon her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of northern immigrants she idolized her father. Bimpnottin was born on a far northern mountains where she grew up under the tutelage of her father, an expert Dyer. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Justice, Joker. Bonds: Attractive, Immigrant. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 67 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Alexandrite (1500 gp). Blue star sapphire (1000 gp). Sard (80 gp). Rhodochrosite (9 gp). 1 Medium magic item.
Emma Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears yellow cloth garments or leather armor. Her long chestnut hair is drawn into a two foot long braid. Her amber eyes peer out from beneath her wide-brimmed yellow hat.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to loving parents in a slum to the west. Her family was turned out during the war. She and her family wandered west to less war torn lands. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out; and she seems to be bored by most things
Flaws: Ugly, Mundane, PTSD. Bonds: Poor, Slave. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Abyssal, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp.
Avelina Ashley, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she usually wears her brown robe and has her spear always slung over her shoulder. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is able to make almost anything out of random pieces of junk.
History: Born to a Laborer, her mother struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered dancing. She moves from town to town, unable to find a place to settle.
Motivation: Regain custody of her daughter; and she feels threatened by others
Ideals: Artistic, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Locksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 47000 sp. 1 Half-Plate. 1 Half-Plate. 1 Buckler.
Sora Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a faded coat and loose pants complete with small hat. Her green crest is lengthy and is close to two feet long. Her eyes are a pleasant gold.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's attracted to the PC; and she has a crush on the local ploughman
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 80 pp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).
Raer Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries a battered club and tarnished hand crossbow as well. He wears his chestnut hair down. His half smiles and blue eyes are beguiling and draw you in.
Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the south, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Alvyn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Alvyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 3 years old his parents immigrated from the west. His mother was a soldier and died while he was still young. Alvyn was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Terse. Bonds: Poor, Attractive, Military, Immigrant. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 18000 sp. Deep green spinel (60 gp). Rose (40 gp). Deep blue spinel (700 gp). Freshwater pearl (5 gp). Deep green spinel (60 gp). Carnelian (40 gp). Zircon (40 gp). Black pearl (700 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length black hair. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Zephan was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Artistic, Impeccable, Persistence. Flaws: Ugly. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 9)
Armor Class 9
Hit Points 61 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 240 pp. Rhodochrosite (6 gp). Fiery yellow corundum (900 gp). Alexandrite (600 gp). Lapis lazuli (6 gp). Fire opal (900 gp). White opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baelitae Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. Her white hair is lengthy. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Baelitae is combative with any and all who dare try her patience in the slightest.
History: Baelitae hails from a village terrorized by illithids. A few years later when the north was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by illithids. Baelitae was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Fighting, Optimist, Justice. Bonds: Attractive, Enemies, Immigrant. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Eloise Wakefield, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a brown shirt with thin black vertical stripes and brown pants. She is an epitome of beauty. Her tied-back hair is auburn. She has gray eyes.
Personality: She dislikes all the random violence that takes place in the west. She also has developed a complete distrust of the Detective profession.
History: Sold as a small child to a brothel owner, Eloise was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Pacifist. Bonds: Attractive, Job, Mentor, Religious. Occupation: Brewer
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
