Erias Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'2" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Dyer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Entrepeneur. Bonds: Attractive, Job, Religious. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 18 (+4) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Draconic, Druidic, Giant
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: 6000 cp.
Naamah Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. She has a moderate pudge and is not very fit. Her white hair is matted, messy, and big. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is afraid of women and trembles around them
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Naamah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1300 gp. Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nora Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a red tunic with brown highlights, and long tan pants that bunch up around her shoes. Sporting a brown mohawk this woman's hair draws a lot of attention. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to fit into much smaller and tighter spaces than normal.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 13th year, her parents were killed by a dire rats raid, leaving Nora alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Slave, Enemies. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Terran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 40 pp. Hematite (15 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.
Urshar Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. Her blonde hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Carter.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Job. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 55 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 13000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). A roughly beaten golden orb (110 gp).
Xanaphia Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she has a large blue mantle and cape that has been intricately interwoven into her green robe. She keeps her black hair in a pixie cut. Her amber eyes dart from person to person to random spaces in the air.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Xanaphia is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: A deep hatred of giants; and her relatives are trying to arrange a marriage
Ideals: Passionate. Bonds: Family, Religious, Job, Enemies. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp.
Helja Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a grey costume with the symbols of the four houses of cards on her torso. She keeps her long red hair kept up in a rat tail. Her face is scarred and worn.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and retire the richest woman in the south
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Masseuse
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 270 gp.
Malquis Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'9". She dresses in blue turtlenecks beneath a pastel coat with brown slacks, and her gloved hand is found clutching a longsword. Her brown hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is extraordinarily eccentric. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the south, certain she would find work there.
Motivation: Her religion dominates her actions.
Flaws: Insane. Bonds: Has a crush, Religious, Immigrant. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 67 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 pp. Malachite (9 gp). Moonstone (20 gp). Silver pearl (60 gp). Violet garnet (1300 gp). Silver pearl (60 gp). Fire opal (1400 gp). Obsidian (9 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robbie Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple white robe with blue stripes complete with hood. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Robbie grew up listening to her father's many stories. Robbie liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Flaws: Shy, Forgetful. Bonds: Immigrant, Adventurer, Nature. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 12)
Armor Class 10
Hit Points 39 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Dwarven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 gp. Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold music box (4000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case, and sports empty pouches on his belt. His fur is short and red. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.
History: Seven was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He became a Server soon after.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Addict. Bonds: Nature, Poor, Job. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 14)
Armor Class 12
Hit Points 103 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 500 pp. 1 Medium magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
