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NPC Generator

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Advanced [show]


Emeny Breeden, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. She keeps her black hair in a pixie cut. She has brown eyes and a grey hat with a white feather.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 4 years old her parents immigrated from the east. She helped her father out around the business and became quite the natural. She has taken up work as a Scribe and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To find somewhere to settle down; and expand her business

Flaws: Secretive, PTSD, Mundane. Bonds: Job, Immigrant. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Emeny Breeden, Female Human Ranger 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Mastema Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear black tank tops with violet skirt. Her hair, while still mostly red, has prominent grey streaks. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Mastema studied abroad. Like her father and her sister before her, after school she went straight into learning to become a Bowyer. She now spends her time doing works of charity.

Motivation: To be a Engraver again; and find a way to reverse the transformation of her sister

Ideals: Philantrophist, Gifted. Bonds: Job, Family. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Mastema Clandestine, Female Tiefling Wizard 3
Medium (6'1") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp.


Social Check DCs


Sarah Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a yellow tunic with white highlights, and long violet pants that bunch up around her shoes. Her red hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sarah lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Assassin, but she was a colossal failure. She then took over the family business and is one of the better Apothecary for hire.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family.

Ideals: Athletic, Passionate. Bonds: Military, Family, Job. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Sarah Amakiir, Female Half-Elf Ranger 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 9 (-1)7 (-2)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Menny Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her Stetson hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are gray.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a white middle class family as the only child. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Joker. Flaws: Ugly, Mundane, Fearful. Bonds: Religious. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Menny Lingenhall, Female Gnome Sorcerer 6
Small (3'4") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 15 (+2)7 (-2)
Skills Athletics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 400 gp.


Social Check DCs


Edge Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears a worn and beaten armor. His clothes are grease stained in places. He keeps his orange fur in a flapper bob. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: Born to a Junk Dealer, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Slave. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Edge Wing, Male Tabaxi Paladin 9
Medium (5'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 79 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Animal Handling +7, Arcana +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 800 gp. Aquamarine (500 gp).


Social Check DCs


Oriff Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Beggar. She carries with her a set of halberds on her belt, each one with a ruby on the hilt. She keeps her long chestnut hair kept up in a rat tail. Her eyes are amber and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She receives visions of the future at random moments

History: Born to a pair of adventurers, Oriff grew up listening to her father's many stories. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. She now owns her own business.

Motivation: She's looking for her big break; and to protect her home

Ideals: Fighting, Gifted. Bonds: Job, Guardian, Adventurer. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Oriff Foamtankard, Female Dwarf Commoner 6
Medium (4'2") Dwarf, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zanna Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This woman typically wears blue cloth garments or leather armor. She has a penchant for wearing a ring with an oversized ruby on her left hand. She wears a colorful flower in her silver hair. Her face is covered beneath a completely black helmet.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Zanna lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and to unite with her sister

Ideals: Optimist. Bonds: Rich, Attractive, Family. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Zanna Waggletop, Female Gnome Expert 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs


Tiaathque Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tight fitting tan shirt and pants, and sports empty pouches on her belt. Sporting a golden mohawk this woman's hair draws a lot of attention. She has several tiny emerald earrings on each ear.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Joker. Flaws: Secretive. Bonds: Rich, Mentor. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Tiaathque Selevarun, Female Elf Paladin 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Kite Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. His yellow fur is braided into rings. He has green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kite is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Kite Wind, Male Tabaxi Fighter 10
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)6 (-2) 9 (-1)11 (+0)
Skills Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 230 pp. Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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