Skirt Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times, and carries lances. He has dyed his greying orange fur a little too much giving a sharp orange color. He has several tiny opal earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Further expansion of business; and to be a slave trader again
Ideals: Fighting, Artistic. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Varis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His whole body is exceptionally muscular. With a patchy chestnut beard and wild chestnut hair. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Varis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He has a rivalry with the Church that dominates his actions; and revenge
Ideals: Professionalism. Flaws: Terse. Bonds: Immigrant, Religious, Enemies. Occupation: Apothecary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Dadalan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered shield and tarnished axe as well. His black crest is unkempt and raggedy. He has red eyes.
Personality: Dadalan is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 16)
Armor Class 12
Hit Points 102 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Orc, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 2000 gp. Chalcedony (20 gp). Obsidian (15 gp). Onyx (20 gp). Red spinel (50 gp). Hematite (15 gp). Zircon (20 gp). Peridot (20 gp). Rock crystal (20 gp).
Karg Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears silk and lounges about seductively. He keeps his auburn hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Karg studied abroad. After coming to the age of reason, Karg took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and marry his sister to traveling adventurers
Ideals: Joker, Gifted. Bonds: Attractive, Immigrant. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Hirrathak Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His crest is green and very short. His eyes are likewise gold.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.
History: He comes from a rich northern family. He found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Rich, Adventurer. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 8 (-1) | 11 (+0) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).
Lone Running, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt. He wears a top hat to cover his moderate length gray fur. His fierce copper eyes like to dwell on things.
Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the east his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).
Werydd Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing colorful clothing, dressed as a Weaver. Her white hair is matted, messy, and big. She has several tiny emerald earrings on each ear.
Personality: Werydd speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the north. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: She's looking for her big break; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Draconic, Auran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp.
Akmen Grace, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair has been sun bleached extensively. His half smiles and red eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets.
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Guardian, Immigrant. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 18)
Armor Class 11
Hit Points 88 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 9000 gp. Moss agate (7 gp). Pink pearl (40 gp). Star rose quartz (40 gp). Chalcedony (40 gp). Tourmaline (40 gp).
Dalgal Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blonde and very short. His eyes are amber and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments
History: The child of a Server, who enjoyed hunting, Dalgal was taken on many hunting expeditions. He was an apprentice working in his father's forge. He has achieved small success as a Seamstress.
Motivation: He is unsatisfied with his job; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
