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NPC Generator

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Advanced [show]


Tordek Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. His hair is black and curly. This green eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Tordek embodies much of what other species detest in the Dwarves. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is a bit of a kleptomaniac; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Slave, Job, Criminal record. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Tordek Foamtankard, Male Dwarf Sorcerer 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 25 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Deception +6, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Abyssal, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (300 gp). Silver chalice with lapis lazuli gems (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered and bejeweled glove (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and prefers to wear brown pants and tee shirts. Her left hand appears badly burned and disfigured. Her white hair is styled in orderly dreadlocks. Her eyes are violet and she is always smoking a pipe.

Personality: Anbera hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She takes great joy in being the best Ruler in town.

History: The child of northern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Bonds: Job, Immigrant, Religious. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Anbera Goldfinder, Female Dwarf Cleric 8
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Secret, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large black mantle and cape that has been intricately interwoven into his red robe. His chestnut hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Zepar Secret, Male Tiefling Rogue 6
Medium (6'4") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)18 (+4) 10 (+0)16 (+3)
Skills Acrobatics +4, Nature +7
Senses Passive Perception 10
Languages Common, Infernal, Terran, Sylvan, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +7

Possessions: 800 gp. Obsidian (6 gp). Brown-green garnet (90 gp). Black pearl (300 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green coat over a blue low-cut shirt, and a deerstalker hat upon his head. He wears his gold crest up. His gold eyes peer out from beneath his deerstalker green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his father was called into army service. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He is greedy; and an old rival family wants him found

Ideals: Gifted. Bonds: Family, Military, Job, Rich. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Trynnicus Jerynomonis, Male Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 150 gp. Brown-green garnet (130 gp).


Social Check DCs


Xappan Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his ceremonial dagger. He has done his best to style his blue hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the south. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Xappan studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist, Entrepeneur, Gifted. Flaws: Insane. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Xappan Principle, Male Tiefling Fighter 18
Medium (5'5") Tiefling, Lawful Neutral (CR 18)
Armor Class 11
Hit Points 153 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills History +8, Religion +8
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4

Possessions: 18000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Soveliss Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears skinny pants and wears a yellow and white robe with the hood down. He wears his brown hair up in a very large beehive style do. He has a dull look in his green eyes.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Artistic. Flaws: Shy, Mundane, PTSD. Bonds: Job. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Soveliss Liadon, Male Half-Elf Aristocrat 4
Medium (5'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Eloise Holton, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her skin is fair and her fingers are delicate and long. She wears a deerstalker hat to cover her moderate length golden hair. She has a tattooed face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a necromancer, Eloise was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Tabaxi compassion; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Fighting. Flaws: Racist. Bonds: Mentor, Military. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Eloise Holton, Female Human Barbarian 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Kilvar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His brown hair is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To get a good night's sleep; and he has decided he is irredeemable

Flaws: Mundane, Impulsive, Insomniac. Bonds: Rich, Job, Criminal record. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Kilvar Gorunn, Male Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 14 (+2)5 (-3)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Disguise kit.


Social Check DCs


Yurgunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively. She has a penchant for wearing a ring with an oversized emerald on her right hand. She has slicked back black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Pacifist. Flaws: Insomniac, Secretive. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Yurgunn Daerdahk, Female Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 6 (-2)10 (+0)
Skills Nature +2, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp.


Social Check DCs

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