Vilberg Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly longbows and shortbows. His white hair and beard is wavy and long. His blue eyes peer out from beneath his small white hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Vilberg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Nothing but the best is good enough for him; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Bonds: Attractive, Criminal record, Military, Family. Occupation: Scribe
Voice: Stutters
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 1 (-5) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1400 gp.
Rimmon Creed, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. He has purple hair. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he is greedy
Flaws: Ugly, Cynical. Bonds: Rich, Enemies, Nature. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Lance Cotton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He has several tiny emerald earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.
History: Lance was born the youngest of three triplets. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise his children well.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Has a crush, Family. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 44 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 gp. Aquamarine (800 gp). Golden yellow topaz (800 gp). Red spinel (50 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item.
Kipper Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" western man, he wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. He has a long brown beard with little hanging trinkets. His eyes are amber and catlike.
Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Hedonist, Shy, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Senteq Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. His head has been shaved. His eyes are likewise green.
Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: His religion dominates his actions.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Job. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).
Giselle Shelby, Female Human [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and she perpetually has her scimitar ready. Her long blonde hair is drawn into a two foot long braid. She has hazel eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better world.
Motivation: To reunite with her old friends.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1400 gp. Aquamarine (1600 gp). Deep blue spinel (1600 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item.
Alice Cotton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears light armors faded through time and improper care. Her hair is auburn, silky, and of moderate length. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Alice would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the north her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Painter job and began her own company from there.
Motivation: Marry her sister to traveling adventurers.
Ideals: Joker. Bonds: Attractive, Military, Poor. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red spinel (110 gp).
Elysande Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she typically wears yellow cloth garments or leather armor, and is pretty ugly. She has wavy silver hair. Her fierce amber eyes like to dwell on things.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also is a firm believer in the womanly ideal.
History: Elysande lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family; and wants to raise her children well
Flaws: Ugly, Disease, Impulsive. Bonds: Family, Rich. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 4000 sp. Deep blue spinel (1100 gp). 1 Chain shirt. 1 Breastplate. 1 Half-Plate.
Galiena Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow shirt with thin violet vertical stripes and tan pants. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: Abrasive and pushy, she has a hard time making friends. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to loving parents in a slum to the west. She moved out east to avoid the crime she committed. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and doesn't want to be a doctor and was forced into it by her family
Flaws: Antagonistic. Bonds: Criminal record, Poor, Family. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 6000 sp. Citrine (70 gp). Jet (60 gp). Rose (70 gp). Aquamarine (1100 gp). 1 Bullseye lantern. 1 Spyglass. 1 Masterwork Thieves’ tools. 1 Simple lock.
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