Audhild Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female is well dressed, constantly wearing a brown suit, green shirt, and blue tie. She is tall, broad shouldered and powerfully built. With wild red hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Audhild isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Audhild was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has drifted from career to career and currently works as a Detective.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she is unsatisfied with her job
Ideals: Impeccable, Joker. Bonds: Job, Enemies. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Sylvan, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp. Rock crystal (60 gp). Banded agate (6 gp). Jasper (60 gp). Chrysoberyl (100 gp). Alexandrite (1600 gp). Peridot (60 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.
Kipper Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He wears a colorful flower in his brown hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a daughter. He's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, In love, Religious. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 47 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 210 pp. Gold dragon comb with red garnet eye (700 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Embroidered and bejeweled glove (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).
Quick Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black fur is braided into rings. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Quick lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: To unite with his sister; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 2 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 5 (-3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp.
Susannah Tindall, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her hair is silver and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Baker mother left her crippled. She was granted druidic powers by her dying brother.
Motivation: She loathes her own lifestyle; and to reunite with her absent mother
Ideals: Philantrophist, Gifted. Flaws: Insane, Disease. Bonds: Poor. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Anthony Skelton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a fancy grey suit, and his gloved hand is found clutching a shortbow. His brown hair, when down, is lengthy. His green eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered north to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Gifted. Flaws: Fearful, PTSD, Insane. Bonds: Attractive, Rich. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork manacles.
Trym Rodney, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish black hair is in a traditional bowl cut. His eyes are hazel and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: He was raised in a island tribe. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Glassblower.
Motivation: To reunite with his absent mother.
Ideals: Persistence. Bonds: Family, Nature, Job. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1500 gp.
Quarethon Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His bronze crest is thinning but still full. His gold eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north to a Mortician, Quarethon learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Mortician
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Peridot (20 gp).
Erevan Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a tan cloak and cross-gartered brown stockings. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born in the north. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He has worked as a Junk Dealer like his father before him.
Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud
Flaws: Antagonistic, Insane. Bonds: Enemies, Immigrant, Job. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 8000 cp.
Donella Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is silver and curly. Her eyes are likewise green.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Donella was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father.
Ideals: Passionate, Joker. Bonds: Rich, Attractive, Family. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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