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NPC Generator

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Advanced [show]


Trym Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are amber and she is always smoking a pipe.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Trym grew up listening to her father's many stories. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Adventurer, Enemies. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Trym Warmwater, Female Halfling Rogue 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Abyssal, Undercommon, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alberich Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a blue scarf. He has a white handlebar mustache and slicked back white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Entrepeneur, Impeccable. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Alberich Daraln, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs


Heather Watson, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She is generally shirtless and showing off her tattooed chest. She has a hunchback. Her hair, while still mostly red, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Heather grew up listening to her mother's many stories. Heather abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has worked as a Mercenary like her mother before her.

Motivation: She desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly, Selfish. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Heather Watson, Female Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 5 (-3)9 (-1) 7 (-2)16 (+3)
Skills Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Three In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has done her best to style her red fur to look like a famous performer. Her yellow eyes peer out from beneath her feathered brown hat.

Personality: She is witty, but her monotone delivery comes off as unnerving Three enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Joker. Flaws: Hedonist, Antagonistic. Bonds: Religious. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Three In the Storm, Female Tabaxi Cleric 9
Medium (5'9") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Religion +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 700 gp. Rhodochrosite (5 gp). Blue quartz (5 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Star rose quartz (40 gp). Smoky quartz (40 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a deerstalker hat to hide her balding. Her amber eyes lackadaisically let the world flow into them.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Religious. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Sun In the Wind, Female Tabaxi Commoner 3
Medium (4'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aline Stanford, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her silver hair, when down, is lengthy. Her eyes are amber and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city she treasured whatever gifts she got. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Since then, she has sought to make the best of life.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Debt. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Aline Stanford, Female Human Fighter 11
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Insight +6, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 900 gp. Deep blue spinel (900 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Ubada Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black trousers with yellow and blue striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. With wild blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sold as a small child to a brothel owner, Ubada was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Bricklayer. She's also a talented Cook, but doesn't like to broadcast it.

Motivation: Marry her brother to traveling adventurers; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Adventurer, Mentor, Job, Family. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Ubada Barlow, Female Half-Orc Paladin 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 8 (-1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Sardonyx (40 gp). Coral (70 gp).


Social Check DCs


Jak Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear red clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He sports a long black beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Jak studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he would like to get married and retire

Ideals: Gifted. Flaws: Insomniac, Antagonistic, PTSD. Bonds: Job, Has a crush. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jak Goldfound, Male Halfling Sorcerer 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 40 pp. Obsidian (8 gp). Red spinel (110 gp).


Social Check DCs


Quilla Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, tan, dusty cloak. Her hair, while still mostly silver, has prominent grey streaks. She has amber eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Quilla was born with her mother's beautiful face. She found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and sabotage a competitor

Flaws: Cynical, Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Quilla Loofollue, Female Gnome Wizard 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs

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