Eleanor Wallace, Female Human [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She carries with her a set of longswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears her auburn hair up. Her eyes are a pleasant violet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Gifted from a young age, Eleanor studied abroad. Her divine abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Immigrant, Family. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Chassath Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a black shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. She has styled her black crest well, parting it to the left. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Chassath was born the youngest of three triplets. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She then took over the family business and is one of the better Interpreter for hire.
Motivation: She'd like to take her coworkers down a peg; and find a way to reverse the transformation of her sister
Flaws: Ugly. Bonds: Job, Family, Debt, Criminal record. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 85 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 13000 sp. Moonstone (30 gp). Deep green spinel (100 gp). Sardonyx (30 gp). Blue quartz (10 gp). Banded agate (10 gp). 1 Minor magic item.
Balam Calm, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears black leather gloves, a black jacket, and tight pants. He has styled his purple hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Balam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balam is combative with any and all who dare try his patience in the slightest.
History: Balam was raised in a hard working conservative environment. A freak accident while working with his Banker mother left him crippled. He struck the Farmer job and began his own company from there.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and expand his business
Ideals: Artistic, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1400 sp. Violet garnet (500 gp).
Traki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tight fitting blue shirt and pants. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Traki is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A powerful wizard made him what he is. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult.
Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Job. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. Black opal (1300 gp). Alexandrite (1500 gp). Chalcedony (20 gp). 1 Minor magic item.
Qemuel Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his purple hair down. His eyes are white and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Qemuel embodies much of what other species detest in the Tieflings. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Solid gold idol (400 gp). 1 Minor magic item.
Therlin Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She carries a battered longbow and tarnished hammer as well. Her hair is black, silky, and of moderate length. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Eccentric and domineering, Therlin will drive conversation. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When she was but 4 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Therlin's homeland. Therlin decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content
Ideals: Fighting, Extrovert. Bonds: Attractive, Nature, Immigrant. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1500 gp. Moss agate (5 gp). Chrysoberyl (80 gp). 1 Minor magic item.
Lewis Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of spears on his belt, each one with a ruby on the hilt. His hair is always cut to a buzz. He has a dull look in his violet eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.
History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in spear use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against illithids.
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Poor, Enemies. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Golden yellow topaz (500 gp). Freshwater pearl (10 gp). Alexandrite (500 gp). Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item.
Georgina Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her longbow. She sports a flattop hair cut. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She got into the Seamstress business at a young age. She was taken from her home at a very young age. She tends to her Seamstress job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 18 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +1 / 3d10-3, Ranged +7 / 3d10+3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Brown-green garnet (80 gp). Violet garnet (1200 gp). Azurite (7 gp). Aquamarine (1200 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anne Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A 2'10" eastern woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is white. Her eyes are likewise gray.
Personality: She loves telling others what to do and how they should feel about things. She has a minor phobia of water and hates getting wet.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and she is terrified, and will act out of fear
Ideals: Opinionated. Flaws: Fearful. Bonds: Military, Adventurer, Job. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1 Masterwork Uncommon Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

