Thorpe Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Thorpe was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Insane. Bonds: Poor, Slave. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Quarion Aloro, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a tan and red robe with the hood down. His hair, while still mostly auburn, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich, Religious. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 15 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Musical instrument.
Gale Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dark leathers with embroidery. He keeps his long beige fur kept up in a rat tail. His hazel unseeing eyes seem to look past you.
Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Gale was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Family. Occupation: Jeweler
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp. Chrysoprase (30 gp).
Mardred Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. Her red hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a font of random trivia from the lore and stories she has discovered
History: Sold as a small child to a wizard, Mardred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Blacksmith, but she got bored and became a Servant. She tends to her Servant job now, and dutifully fulfills any obligations she has.
Motivation: Tabaxi compassion; and further expansion of business
Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Mentor, Job. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 sp. 1 Masterwork Common Melee.
Shaena TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a very tight haircut. She has a dull look in her amber eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Map Maker, Shaena learned a great deal about her mother's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She inherited the family business which she has now maintained for 5 years.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new map maker responsibilities is difficult
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Rich, Military. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Azurite (11 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Alexandrite (300 gp).
Bethrynna Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy and tries to find solutions quickly.
History: Bethrynna lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Flaws: Cynical, Lazy. Bonds: Attractive, Family. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran, Infernal, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Half-Plate.
Nora Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is cut short with large spiked bangs in the front. Her eyes are likewise brown.
Personality: She has always had a great fascination with Half-Orc culture. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Nora grew up listening to her mother's many stories. Her mother took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Sculptor they were divorced and she won custody of their daughter. She worked as a Seamstress, and she later adopted a second daughter.
Motivation: She is greedy; and meet up once more with her childhood friend
Flaws: Racist. Bonds: Rich, Family, Adventurer, Nature. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 64 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp.
Alain Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Energy wise she seems alert and responsive.
History: She was born at the edge of vast desert. Her father was a soldier and died while she was still young. Alain was left her father's suit of armor and trained in its use and care. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Sensitive. Bonds: Attractive, Nature, Military. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 12
Hit Points 47 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 6 (-2) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Ignan, Gnome, Draconic, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 33000 sp. Rhodochrosite (13 gp).
Wymar Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a violet suit. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair is singed and shortened. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Wymar was born in the north. At a young age he loved to build and create. Wymar was born on a far northern mountains where he grew up under the tutelage of his father, an expert Baker. He then took over the family business and is one of the better Baker for hire.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Druidic, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1200 gp. Tiger eye turquoise (6 gp). Zircon (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
