Fulbar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He has done his best to style his silver hair to look like a famous performer. His eyes are green and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the north; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Disease. Bonds: Job. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
Possessions: 500 gp. Zircon (20 gp). Blue quartz (6 gp). Chalcedony (20 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item.
Geva Fawcett, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her tied-back hair is chestnut. Her violet eyes dart from person to person.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a very good compulsive liar and kleptomaniac.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Apothecary job and began her own company from there.
Motivation: Further expansion of business; and to end her boredom
Flaws: Mundane. Bonds: Criminal record, Poor, Job. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 1 Thunderstones.
Cockaby Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His chestnut hair is kept up in a ponytail inside a small hat. His brown eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the south. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 17 (+3) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: Just what you see.
Bendoo Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a wide-brimmed hat to cover her moderate length white hair. Her eyes are likewise hazel.
Personality: Eccentric and domineering, Bendoo will drive conversation. She believes the world needs to unite to get rid of orcs once and for all.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She has built up a small fortune and can afford her own way.
Motivation: Find a way to reverse the transformation of her sister; and she wants revenge against orcs
Ideals: Extrovert. Bonds: Rich, Enemies, Job, Family. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nemeia Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her dark red hair is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +0
Possessions: 29000 cp.
Geva Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her auburn hair up in a very large beehive style do. Her green eyes are slightly larger than normal.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born at the edge of vast mountains. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Ideals: Joker. Bonds: Poor, Religious, Nature, Criminal record. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He carries a battered shortspear and tarnished spear as well. His hair is black and very short. His fierce green eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.
History: He got into the Barkeep business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Job, Immigrant. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 61 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 800 gp.
Ruloth Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is portly but not overly obese. Her brass crest is knotted and matted. Her red eyes are slightly larger than normal.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She is a Lycanthrope in disguise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Attractive, Adventurer. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Tiger eye turquoise (14 gp). Tourmaline (130 gp). 1 Minor magic item.
Vicky Clinton, Female Human [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She is portly but not overly obese. She wears her white hair down. Her face is covered beneath a completely black helmet.
Personality: She is overprotective of those who hire her services. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Vicky was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She tends to her Navigator job now, and dutifully fulfills any obligations she has.
Motivation: To reunite with her absent mother.
Bonds: Guardian, Military, Job, Family. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Moss agate (16 gp).
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