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NPC Generator

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Advanced [show]


Beloril Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time, he is not a threatening figure. His golden hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Beloril is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Artistic, Persistence. Flaws: Insane, Selfish. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Beloril Orcfoe, Male Dwarf Adept 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Marastyr Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears bulky brown painted plate armor. She has a long silver ponytail with little hanging trinkets. She has a tattooed face.

Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Marastyr lived on a farm with her mother, near the main road leading to a nearby town. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.

Motivation: She wants to meet her childhood hero; and she is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Family, Religious, Adventurer. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Marastyr Thrahak, Female Dwarf Ranger 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Fargrim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of spears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is knotted and matted. He has a dull look in his hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also hits on women, regardless of circumstances.

History: Fargrim hails from a village terrorized by orcs. Like his mother and his brother before him, after school he went straight into learning to become a Soapmaker. He became a Soapmaker soon after.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Bonds: Criminal record, Has a crush, Enemies, Job. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Fargrim Hammerstone, Male Dwarf Fighter 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 240 gp.


Social Check DCs


Korfel Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Gardener uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long golden hair kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.

History: Korfel was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Flaws: Addict, Shy. Bonds: Job, Attractive. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Korfel Meliamne, Male Half-Elf Warrior 10
Medium (4'11") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 14 (+2)8 (-1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp.


Social Check DCs


Aura Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her yellow fur is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She enjoys reading and quiet.

History: Born in the east to a Miller, Aura learned a great deal about her father's area of expertise. A gifted student she started as a Masseuse, but she got bored and became a Miller. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: To get a good night's sleep; and expand her business

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Aura Wind, Female Tabaxi Expert 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)17 (+3) 11 (+0)16 (+3)
Skills History +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Criella Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears very tight pants and wife beaters, though occasionally she sports a black coat. She has wavy silver hair. She is very pretty but has cold, dead eyes.

Personality: She acts crazy and hedonistic. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When she was but 7 years old her parents immigrated from the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Hedonist. Bonds: Attractive, Rich, Immigrant. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Criella Harmony, Female Tiefling Sorcerer 4
Medium (6'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. 1 Spyglass. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Jo Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears bulky white painted plate armor, and a wedding ring on her right hand. With wild white hair. She wears a mask on her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Jo was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. She found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her absent mother.

Flaws: Emotional. Bonds: In love, Family, Poor, Adventurer. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Jo Silvereyes, Female Halfling Bard 7
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 20 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 8 (-1)14 (+2) 16 (+3)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Terran
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item.


Social Check DCs


Astaro Respect, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with deerstalker hat. Her hair is red and very short. Her ears are large.

Personality: She is fixated on the number 77. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a great chef.

History: Astaro lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Laborer and found it very stressful. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their daughter. She worked as a Laborer, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Astaro Respect, Female Tiefling Adept 7
Medium (6'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)8 (-1) 9 (-1)16 (+3)
Skills Athletics +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Nuraval Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears brown painted combat armor at almost all times. His wide-brimmed hat is riddled with cuts and holes. This blue eyed easterner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Nuraval Helcral, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1600 sp.


Social Check DCs

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