Enna Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a long, blue, dusty cloak. Her hair is short and auburn. Her skin is flawless and her green eyes scan people very quickly.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Enna grew up listening to her mother's many stories. She was taken as a slave by a traveling circus and forced to perform Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has decided she is irredeemable; and obtaining odd cultural human artifacts is her passion
Ideals: Impeccable, Extrovert. Bonds: Attractive, Adventurer, Slave, Criminal record. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Efferil Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He wears bulky violet painted plate armor. He wears his auburn hair up. His eyes are gray and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to end his boredom
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Cartwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
Skûn Blyth, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His long golden hair is drawn into a two foot long braid. He has a tattooed face.
Personality: Skûn wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Adventurer business at a young age. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break
Ideals: Disciplined, Logical. Bonds: Poor, Job, Adventurer, Debt. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 6)
Armor Class 8
Hit Points 8 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 7 (-2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 500 gp.
Nimble On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel tunic with white highlights, and long blue pants that bunch up around her shoes. She carries with her a set of bows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her red fur is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Fighting, Entrepeneur, Persistence. Flaws: Ugly, Emotional, Mundane. Occupation: Soapmaker
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 39 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 200 pp. Freshwater pearl (6 gp). Violet garnet (500 gp). Malachite (6 gp). Golden pearl (90 gp). Sard (40 gp). White pearl (90 gp). Aquamarine (500 gp). Blue quartz (6 gp). Freshwater pearl (6 gp). Silver pearl (90 gp).
Elaim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy brown suit. He has shaved his head bald. His brown eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Elaim took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: To unite with his brother; and to reunite with his absent father
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Job, Family. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. Silver comb with moonstones (100 gp).
Brakka Lancaster, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears bulky black painted plate armor. She sports golden long hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, she prefers to meditate than take action. She enjoys reading and quiet.
History: The child of eastern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Butcher for the past few years.
Motivation: She has money and likes to spend it; and to share knowledge with the world
Ideals: Disciplined, Logical. Bonds: Immigrant, Job, Rich. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.
Raiann Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a faded coat and loose pants complete with feathered hat. Her rusty crest has been sun bleached extensively. Her eyes are a pleasant red.
Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: To protect her home; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Job, Guardian. Occupation: Roofer
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Star rose quartz (60 gp). Alexandrite (1100 gp). Rose (60 gp).
Raam Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is lengthy. His eyes are black.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: A powerful brothel owner made him what he is. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Family, Mentor, Adventurer, Religious. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His chestnut hair is knotted and matted. His eyes are gray and beady.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.
History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero
Ideals: Impeccable, Professionalism. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
