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NPC Generator

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Advanced [show]


Enialis Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. With bright auburn hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west, but his parents moved at a very young age to the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Impeccable. Flaws: Addict, Forgetful. Bonds: Immigrant, Religious. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Enialis Cithreth, Male Half-Elf Rogue 2
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in brown turtlenecks beneath a tan coat with brown slacks. His fur is orange and very short. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Logical, Fighting. Bonds: Mentor, Guardian. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Moon In the Wind, Male Tabaxi Commoner 10
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is unkempt and raggedy. His eyes, though not visible through his cowl, are white.

Personality: This man loves music and to teach people music more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his music dream.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Modean Tragedy, Male Tiefling Aristocrat 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1000 gp. Alexandrite (1100 gp). Amber (160 gp). Hematite (13 gp). Red garnet (160 gp). Amber (160 gp).


Social Check DCs


Birel Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her skin is fair and her fingers are delicate and long. She wears a colorful flower in her golden hair. Her eyes, though not visible through her cowl, are blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Birel lived on a farm with her father, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's in love; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Family, Military. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Birel Galanodel, Female Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 63 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 3000 sp. White opal (1300 gp). Tourmaline (90 gp). 1 Minor magic item.


Social Check DCs


Flask Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman has a large pastel mantle and cape that has been intricately interwoven into her tan robe. She is muscular with a powerful set of arms. Her black fur is drawn into a tight pony tail with a skull scrunchie. Her blue eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the south, but her parents moved at a very young age to the north. When Flask reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Shy, Insane. Bonds: Immigrant, Military. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Flask Of Wine, Female Tabaxi Paladin 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Mijira Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy scarlet crest. She is generally shirtless and showing off her tattooed chest. She has a hunchback. She has no crest. Her ears are large.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Flattery will make her almost putty in your hands.

History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Fletcher and found it very stressful. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and she wants to meet her childhood hero

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Job, Adventurer, Family. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Mijira Norixius, Female Dragonborn Commoner 5
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 5000 sp. Coral (130 gp). Rose (30 gp). Black pearl (300 gp). Deep green spinel (130 gp).


Social Check DCs


Názkûga Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He is typically in his Marshal uniform. He has shaved his head bald. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: Born in the west to a Marshal, Názkûga learned a great deal about his mother's area of expertise. When Názkûga reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Antagonistic, Insane. Bonds: Job, Military. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Názkûga Dudley, Male Half-Orc Aristocrat 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common, Orc, Auran, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Giselle Wesley, Female Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears a simple brown robe with white stripes complete with hood. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born several months after her mother was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is her passion

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Military, Immigrant. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Giselle Wesley, Female Human Druid 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Deception +6, Stealth +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: Rose (30 gp). Jasper (30 gp). Alexandrite (1400 gp). White pearl (60 gp). Rich purple corundum (1300 gp). Rose (30 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Tawna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear ponchos typically of a light red in addition to tight pants. She has wavy brown hair. She has gleaming, smiling violet eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To share knowledge with the world; and she has decided she is irredeemable

Ideals: Logical. Bonds: Attractive, Job, Religious, Criminal record. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Tawna Jamjar, Female Halfling Adept 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)7 (-2) 12 (+1)14 (+2)
Skills Insight +4, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Pink pearl (90 gp). Chrysoprase (50 gp). Deep blue spinel (1000 gp). Golden pearl (90 gp).


Social Check DCs

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