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NPC Generator

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Advanced [show]


Andram Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears green cloth garments or leather armor. He is muscular with a powerful set of arms. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Sellsword and found it very stressful. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Andram Vice, Male Tiefling Warrior 1
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)16 (+3) 13 (+1)20 (+5)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Aquan, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 5000 cp. Coral (90 gp).


Social Check DCs


Rangrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Rangrim and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Rangrim Torunn, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


John Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: John lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well

Ideals: Passionate. Flaws: Hedonist, Addict. Bonds: Family, Religious. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

John Teinithra, Male Half-Elf Ranger 15
Medium (5'2") Half-Elf, Neutral Good (CR 15)
Armor Class 6
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Athletics +7, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +7 / 4d8+2, Ranged +1 / 4d8-4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 4000 gp. Black opal (1000 gp). Blue quartz (6 gp). White pearl (60 gp). Violet garnet (1300 gp). Moonstone (40 gp). Coral (60 gp). Black pearl (1300 gp). Banded agate (6 gp). Fiery yellow corundum (1000 gp). Silver pearl (60 gp). Jasper (40 gp). Peridot (40 gp). Smoky quartz (40 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Offund, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amethyst earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Igden Offund, Male Gnome Barbarian 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 96 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Deception +4, History +6
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Obsidian (8 gp). Azurite (8 gp). Black pearl (900 gp). Freshwater pearl (8 gp). White opal (800 gp). Jade (160 gp). Violet garnet (900 gp). Golden pearl (160 gp). Smoky quartz (50 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Bloodstone (50 gp). Rock crystal (50 gp). 1 Medium magic item.


Social Check DCs


Xappan Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length silver hair. He has white eyes.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to unite with his sister

Flaws: Selfish, Mundane. Bonds: Job, Immigrant, Family. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Xappan Anguish, Male Tiefling Paladin 9
Medium (5'5") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Abyssal, Auran, Druidic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Freshwater pearl (7 gp). Fire opal (800 gp). Jade (90 gp). Blue quartz (7 gp). Smoky quartz (50 gp). Blue quartz (7 gp). Obsidian (7 gp).


Social Check DCs


Lilith Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her dark red hair is singed and shortened. She wears an eyepatch.

Personality: A skeptical and narcissistic woman, Lilith's first love is herself. Her second love is also herself. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a pair of adventurers, Lilith grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Lilith Entropy, Female Tiefling Paladin 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp.


Social Check DCs


Manea Flight, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a green costume with the symbols of strength on her torso. She has moderate length blue hair. Her face is scarred and worn.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born at the edge of vast forest. She dropped out of school before completing her studies. She has worked as a Shipwright like her father before her.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Manea Flight, Female Tiefling Paladin 8
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 3000 sp. Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs


Whurbin Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears just a grey suit, and his gloved hand is found clutching a morningstar. His silver hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: He was born in the east, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker, Gifted. Bonds: Immigrant, Job. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Whurbin Morigak, Male Dwarf Adept 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs


Hadwisa Bulsara, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a broad hat to cover her moderate length golden hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hadwisa is combative with any and all who dare try her patience in the slightest.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Guard, but she was a colossal failure. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Hadwisa Bulsara, Female Half-Elf Warlock 6
Medium (4'9") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. Azurite (11 gp). Hematite (11 gp).


Social Check DCs

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