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NPC Generator

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Advanced [show]


Rolf Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears his red hair down. His green eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Rolf studied abroad. His family was turned out during the war. He and his family wandered north to less war torn lands. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away

Ideals: Gifted, Philantrophist. Flaws: Shy, PTSD. Bonds: Attractive, Enemies. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Rolf Gentry, Male Half-Elf Monk 2
Medium (5'10") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His deerstalker hat is riddled with cuts and holes. He has several tiny amethyst earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Theobald Birkenhead, Male Human Paladin 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 7000 sp.


Social Check DCs


Neega Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. Her red hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Hedonist, Racist, Antagonistic. Bonds: Poor. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Neega Darby, Female Half-Orc Aristocrat 7
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Eathalena, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan armored body suit, with a simple brown line shooting up and back down. He keeps his red hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Caeldrim was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Caeldrim Eathalena, Male Elf Commoner 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)10 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Climber’s kit. 1 Silk rope. 1 Crowbar.


Social Check DCs


Nazdûg Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and likes to wear ponchos typically of a light black in addition to tight pants. He has no hair. His blue eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Rich, Immigrant. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Nazdûg Enfield, Male Half-Orc Adept 4
Medium (6'6") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 10 (+0)8 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Orryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, blue cloak. He has styled his black hair well, parting it to the left. His blue eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich southern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Passionate, Entrepeneur. Bonds: Immigrant, Rich, Mentor, Family. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Orryn Garrick, Male Gnome Rogue 8
Small (3'2") Gnome, Neutral Evil (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +0 / 2d10-3, Ranged +2 / 2d10-1, Grapple -1

Possessions: 90000 cp. White pearl (90 gp).


Social Check DCs


Korag Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is typically in his Fisher uniform. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To be a Scribe again; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Persistence, Philantrophist. Bonds: Job, Attractive, Poor. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Korag Gentry, Male Half-Orc Cleric 3
Medium (6'6") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Athletics +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balifra Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a brown coat over a tan low-cut shirt, and a feathered hat upon her head. Her golden hair is slicked back into a classic pompadour. Her eyes are violet and catlike.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a forest tribe. Through the years after Balifra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Balifra's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Balifra and her spouse have recently divorced.

Motivation: To prove her worth to the world; and revenge

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Balifra Frostbeard, Female Dwarf Expert 4
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)7 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp. Obsidian (9 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Stratford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is a Hag in disguise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Fighting. Bonds: Adventurer, Criminal record, Job. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Frederick Stratford, Male Human Warrior 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp.


Social Check DCs

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