Eldeth Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears suspenders and brown workpants. Her shirt is red, and she wears a heavy brown leather apron most of the time. Her blonde hair is still thick. She wears crescent spectacles with a black brim.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Eldeth has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant, Infernal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 4000 sp.
Sorath Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her hair is red and curly. Her face is scarred and worn.
Personality: Stoic and calm, she prefers to meditate than take action. She has all her life been fascinated with painting.
History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Ideals: Disciplined, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 110 pp. Banded agate (16 gp).
Silvo Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a large red jacket. His hair is white and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He can't help but pocket interesting objects he comes across
History: He was born in the north. In his 13th year, his parents were killed by a illithids raid, leaving Silvo alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants revenge against illithids; and he seems to be bored by most things
Flaws: Mundane. Bonds: Attractive, Enemies, Criminal record, Immigrant, Rich. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Justin Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear flannel. He wears a colorful flower in his brown hair. He has a dull look in his green eyes.
Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs
Ideals: Extrovert. Bonds: Attractive, In love, Nature. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 60 pp. Amber (40 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item.
William Conway, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.
History: His mother raised him in a mountain cabin. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things
Ideals: Joker, Gifted. Flaws: Lazy. Bonds: Attractive, Nature. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Rolf Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair has been sun bleached extensively. His hazel unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Ugly, Disease, Insane, Shy. Bonds: Rich. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Smoking Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her clothes are grease stained in places. Her orange fur, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Blacksmith, her mother struggled to pay the bills. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better trade route.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Flaws: Ugly, Impulsive, Fearful. Bonds: Poor, Immigrant. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 18 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 4 (-3) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Amber (150 gp).
Nutae Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is lengthy and is close to two feet long. He is baby faced.
Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels the way he acts is they only way to get by in the world; and a rival would like him out of the picture
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: In love, Immigrant, Criminal record. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 700 sp. 3 Thunderstones.
Flask Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His orange fur is slicked back into a classic pompadour. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Flask was born the youngest of three triplets. Through the years after Flask was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Flask's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC.
Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: Eye agate (14 gp). Chalcedony (20 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item.
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