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NPC Generator

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Advanced [show]


Tree Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her cinnamon fur is singed and shortened. Her eyes are blue and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Tree has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Tree Wind, Female Tabaxi Warrior 11
Medium (5'5") Tabaxi, Neutral Evil (CR 11)
Armor Class 13
Hit Points 83 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +6, Religion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 120 pp. Rock crystal (80 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Axton, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He sports a flattop hair cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in the south to a Mercenary, Gunter learned a great deal about his father's area of expertise. His arcane abilities were realized during a raid on his village. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Rich, Enemies, Job. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Gunter Axton, Male Human Rogue 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)9 (-1) 13 (+1)8 (-1)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Nora TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling amber eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miner arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical. Bonds: Has a crush, Rich, Slave. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Nora TellPenny, Female Halfling Warrior 16
Small (3'1") Halfling, Lawful Evil (CR 16)
Armor Class 16
Hit Points 110 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 4d10-2, Ranged +10 / 4d10+5, Grapple +5

Possessions: Jet (90 gp). Tourmaline (90 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Sardonyx (20 gp). Fire opal (500 gp). Bloodstone (20 gp). Rich purple corundum (500 gp). Blue diamond (5000 gp). Coral (90 gp). Violet garnet (1200 gp). Chalcedony (20 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Sard (20 gp). Sard (20 gp). Jet (90 gp). White opal (500 gp). Red spinel (90 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). Red garnet (90 gp). Pink diamond (5000 gp).


Social Check DCs


Hecat Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She comes from a rich western family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job

Ideals: Fighting. Bonds: Job, Rich, Nature. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Hecat Lithe, Female Tiefling Aristocrat 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 7 (-2)13 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. Rhodochrosite (8 gp). 1 Banded mail.


Social Check DCs


Beloril Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. Beneath his clothing is a huge mess of scar tissue. His red hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. A true patriot, Beloril would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Beloril was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Flaws: Ugly. Bonds: Slave, Enemies, Military, Nature. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Beloril Rubyeye, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 150 pp.


Social Check DCs


Gûnd Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Animal Trainer uniform. He sports a flattop hair cut. His eyes are blue and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gûnd was born on a far southern plains where he grew up under the tutelage of his father, an expert Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Job, Attractive, Immigrant. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Gûnd Willoughby, Male Half-Orc Ranger 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 16 (+3)7 (-2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Orc, Auran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp.


Social Check DCs


Igden Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His golden hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Impulsive. Bonds: Religious, Mentor, Criminal record. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Igden Gummen, Male Gnome Wizard 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 12 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)15 (+2) 17 (+3)13 (+1)
Skills Athletics +3, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Terran, Druidic
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: Hematite (13 gp). Sardonyx (50 gp). Moonstone (50 gp). Silver pearl (60 gp).


Social Check DCs


Elegant Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He is bristling with hidden weapons, mostly daggers and crossbows. His yellow fur is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Elegant was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: His relatives are trying to arrange a marriage; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Shy. Bonds: Criminal record, Attractive, Family. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Elegant Hummingbird, Male Tabaxi Rogue 7
Medium (5'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)12 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Mardnab Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue pants and tee shirts. Her skin is fair and her fingers are delicate and long. She wears a wide-brimmed hat to hide her balding. Her eyes are amber and catlike.

Personality: She dislikes all the random violence that takes place in the west. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Sold as a small child to a slaver, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Ideals: Pacifist, Artistic. Bonds: Family, Mentor, Religious. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Mardnab Musgraben, Female Gnome Paladin 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Banded mail.


Social Check DCs

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