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NPC Generator

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Advanced [show]


Mreksh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a black collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His rusty crest is still thick. His gold unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Mreksh was raised in a hard working conservative environment. A gifted student he started as a Painter, but he got bored and became a Doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Disease, PTSD. Bonds: Job. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Mreksh Akambherylliax, Male Dragonborn Barbarian 5
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 pp. Moss agate (5 gp). Hematite (5 gp).


Social Check DCs


Ohr Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His golden hair is styled in orderly dreadlocks. His half smiles and green eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Blacksmith, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mortician job and began his own company from there.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and further expansion of business

Ideals: Joker. Flaws: Sensitive. Bonds: Attractive, Poor, Job. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Ohr Browning, Male Half-Orc Sorcerer 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc, Infernal, Goblin, Gnome
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Belief, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He keeps his chestnut hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.

History: Cressel was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Scribe for hire.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Cressel Belief, Male Tiefling Warrior 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4

Possessions: 300 gp. Sardonyx (70 gp). Star rose quartz (70 gp). Violet garnet (1500 gp). Freshwater pearl (14 gp). Smoky quartz (70 gp).


Social Check DCs


Wrenn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has shaved his head bald. He has several tiny emerald earrings on each ear.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: Wrenn lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Pacifist. Flaws: Insane, Impulsive. Bonds: Rich, Family. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Wrenn Munggen, Male Gnome Warlock 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +1, History +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Vondal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern man, he wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Vondal is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Vondal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal dancing training, and achieved minor success. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Poor, Criminal record. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Vondal Torunn, Male Dwarf Cleric 11
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 96 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 250 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thodris Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair is drawn into a tight pony tail with a clover scrunchie. She wears crescent spectacles with a black brim.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She works hard and plays hard.

History: When she was but 5 years old her parents immigrated from the east. Thodris was born on a far eastern desert where she grew up under the tutelage of her father, an expert Bather. She moves from town to town, unable to find a place to settle.

Motivation: Revenge; and to pay off her debts

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Bather

Voice: American accent

Attributes [hide]

Thodris Durthane, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 16 (+3)10 (+0)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 350 gp.


Social Check DCs


Hillanot Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman prefers to wear green clothing when she does not wear armor. She has a penchant for wearing a ring with an oversized jet on her left hand. Her crest is bronze and very short. Her gold eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Hillanot grew up listening to her mother's many stories. Hillanot abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Some 9 years later her spouse died after the birth of her son. Heartbroken, Hillanot never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She desires power and/or immortality.

Ideals: Logical. Bonds: Rich, Attractive, Adventurer, In love. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Hillanot Grrrmmballhyst, Female Dragonborn Warlock 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)11 (+0) 7 (-2)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1600 gp.


Social Check DCs


Silaqui Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a violet poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her silver hair is kept up in a ponytail inside a feathered hat. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Family. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Silaqui Floshem, Female Half-Elf Warlock 4
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 8 (-1)11 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 29000 cp.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His black hair has been sun bleached extensively. This blue eyed southerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions.

Flaws: Shy. Bonds: Immigrant, Criminal record, Religious. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Krimmon High-hill, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 100 gp. Deep green spinel (50 gp). Obsidian (15 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs

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