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Advanced [show]


Tricking Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has yellow fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and she has money and likes to spend it

Ideals: Athletic. Flaws: Insane, Secretive. Bonds: Enemies, Rich. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Tricking Of Passion, Female Tabaxi Adept 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Faran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 6 years old his parents immigrated from the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's repulsed by the PC; and balancing his hectic life and new mortician responsibilities is difficult

Flaws: Ugly, Antagonistic, Secretive. Bonds: Criminal record, Immigrant, Job. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Faran Fastfoot, Male Halfling Paladin 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Silver pearl (70 gp). Alexandrite (300 gp). Carnelian (30 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her moppish auburn hair is in a traditional bowl cut. She is baby faced.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich western family. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Joker. Bonds: Rich, Attractive, In love. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Menny Tarkelby, Female Gnome Druid 9
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 180 pp. Golden pearl (90 gp). Deep blue spinel (400 gp).


Social Check DCs


Astaro Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears bulky black painted plate armor. Her top hat is riddled with cuts and holes. She has white eyes.

Personality: She has always had a great fascination with Tabaxi culture. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Gifted from a young age, Astaro studied abroad. Cursed with a spirit at a very young age, Astaro has worked very hard to control her curse. She became a Mayor soon after.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Gifted. Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Astaro Pandaemonium, Female Tiefling Cleric 5
Medium (4'10") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 200 gp.


Social Check DCs


Dynamic Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with deerstalker hat. Her fur is brown and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born several months after her mother was called into army service. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a guard and was forced into it by her family

Bonds: Nature, Religious, Military, Adventurer, Family. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Dynamic Of Stars, Female Tabaxi Ranger 5
Medium (5'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Melissa Brandon, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, she is not a threatening figure. She wears a colorful flower in her golden hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the east to a Armorer, Melissa learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She now owns her own business.

Motivation: She feels kind of lost in life; and wants her loneliness to end

Flaws: Shy, Depressed. Bonds: Attractive, Has a crush, Job. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Melissa Brandon, Female Human Commoner 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp.


Social Check DCs


Hupe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is renowned for his bright red suits and hats. He is muscular with a powerful set of arms. His auburn hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He believes the world needs to unite to get rid of brigands once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 17th year, his parents were killed by a brigands raid, leaving Hupe alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and wants a kiss

Ideals: Persistence. Flaws: Depressed. Bonds: Has a crush, Enemies, Slave. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Hupe Deephollow, Male Halfling Commoner 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 18 (+4)17 (+3)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hoshû Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean white cloak covering his clean studded leather. He is an epitome of beauty. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Hoshû Oakes, Male Half-Orc Rogue 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 500 gp. Golden yellow topaz (200 gp). Violet garnet (200 gp).


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. Her long cinnamon fur is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Seven grew up listening to her mother's many stories. In her 17th year, her parents were killed by a illithids raid, leaving Seven alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out

Flaws: Racist. Bonds: Attractive, Slave, Adventurer, Enemies, Religious. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Seven In the Wind, Female Tabaxi Paladin 9
Medium (4'11") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Jasper (70 gp). Red spinel (100 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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