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NPC Generator

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Advanced [show]


Thorin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his shield always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His top hat is riddled with cuts and holes. His brown eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: Sabotage a competitor; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Thorin Fallack, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 8 (-1)7 (-2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. Zircon (50 gp). Jasper (50 gp). Aquamarine (200 gp).


Social Check DCs


Bolhild Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a silver mohawk this woman's hair draws a lot of attention. She wears an eyepatch.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Bolhild was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Bolhild Holderhek, Female Dwarf Paladin 8
Medium (3'10") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 76 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)17 (+3) 18 (+4)12 (+1)
Skills Sleight of Hand +4, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Halfling, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 700 gp.


Social Check DCs


Cumpen Reese, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy tan dress. With bright blonde hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.

History: Born to a Carpenter, her mother struggled to pay the bills. A freak accident while working with her Carpenter mother left her crippled. Days after completing her studies, news broke out that her hometown was attacked by goblins. Cumpen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She is wracked by social anxiety; and revenge

Ideals: Pacifist. Flaws: Disease, Fearful. Bonds: Attractive, Enemies, Poor. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Cumpen Reese, Female Gnome Aristocrat 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Elizabeth Clare, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is styled in orderly dreadlocks. Her eyes are a pleasant green.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Elizabeth has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: Someone believes her a fraud; and many illithids want her driven away

Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Elizabeth Clare, Female Human Warrior 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)17 (+3) 12 (+1)16 (+3)
Skills Persuasion +6, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 500 gp. Malachite (10 gp). White opal (700 gp). Red garnet (140 gp).


Social Check DCs


Carlin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a worn and beaten armor. She has wavy silver hair. Her eyes are a pleasant violet.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Sold as a small child to a wizard, Carlin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is compelled to act according to her religious beliefs; and she has comitted a past crime that haunts her to this day

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Mentor, Religious. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Carlin Horcusporcus, Female Gnome Barbarian 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)17 (+3) 14 (+2)7 (-2)
Skills Medicine +4, Performance +0
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Infernal, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Ilde Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is matted, messy, and big. She has gleaming, smiling gray eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.

Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often

Ideals: Athletic, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Nature. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Ilde Deepdelver, Female Dwarf Warlock 9
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 84 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: Embroidered silk and velvet mantle with numerous moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and ruby ring (2000 gp). Solid gold idol (1100 gp).


Social Check DCs


Antinua Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'10". She is wearing a long, yellow, dusty cloak, and her gloved hand is found clutching a hand crossbow. Her hair, while still mostly auburn, has prominent grey streaks. She has brown eyes and a yellow hat with a red feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She always tries to repair and not replace. It was this mentality that drove her into the Mason business.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Antinua liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and to settle down with her crush

Ideals: Persistence. Bonds: Job, Immigrant, Nature, Has a crush. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Antinua Jordan, Female Half-Elf Aristocrat 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 7
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics -1, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Tim Barlow, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He sports a long red beard, and similarly colored long hair. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism, Fighting, Entrepeneur. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Barlow, Male Human Commoner 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Hadley, Male Human [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His blonde hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Flaws: Insane. Bonds: Attractive, Job, Nature, Enemies. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Robert Hadley, Male Human Warlock 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 5000 cp.


Social Check DCs

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