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NPC Generator

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Advanced [show]


Lilith Merit, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her blue hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. A true patriot, Lilith would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to pay off her debts

Ideals: Athletic. Bonds: Criminal record, Military, Debt. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Lilith Merit, Female Tiefling Druid 7
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Terran, Celestial
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Traubon Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Extrovert. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Traubon Burrowfound, Male Dwarf Sorcerer 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His red hair is unkempt and raggedy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Orryn never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Orryn Nackle, Male Gnome Wizard 8
Small (3'6") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûnd Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His silver hair is styled in orderly dreadlocks. His half smiles and green eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Gnomish culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Gnomish people; and he loathes his own lifestyle

Flaws: Racist, Shy, Depressed. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Gûnd Stanton, Male Half-Orc Barbarian 1
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: Banded agate (15 gp).


Social Check DCs


Two Llamas Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears silk and lounges about seductively. Her red fur has been sun bleached extensively. Her hazel eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Two Llamas took refuge in the large cave and found the beat up sickle and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end her boredom; and wants her loneliness to end

Ideals: Disciplined, Justice. Bonds: Attractive, Nature. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Two Llamas Thunder, Female Tabaxi Ranger 2
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp. Smoky quartz (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Buvvie Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears professional attire. Her chestnut hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Logical. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Buvvie Folkor, Female Gnome Fighter 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs


Marastyr Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. She is bald on top and has large red tufts of hair around her ears. She wears a mask on her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great joy in being the best Locksmith in town.

History: Marastyr was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She struck the Locksmith job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Marastyr Battlehammer, Female Dwarf Wizard 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)7 (-2) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 16000 cp. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Thamior Horineth, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. During his travels, Thamior and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thamior discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thamior fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He seems to be bored by most things; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Joker, Artistic. Bonds: Attractive. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Thamior Horineth, Male Elf Barbarian 13
Medium (5'5") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 84 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 7 (-2)12 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. White pearl (110 gp). Lapis lazuli (4 gp). Hematite (4 gp). White pearl (110 gp). Sard (60 gp). Rhodochrosite (4 gp). Black pearl (1600 gp). Coral (110 gp). Lapis lazuli (4 gp). Citrine (60 gp). Emerald (600 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.


Social Check DCs


Erdan Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his ceremonial dagger ready. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Erdan was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Artistic. Bonds: Attractive, Rich, Military. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Erdan Sylvaranth, Male Elf Commoner 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs

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