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NPC Generator

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Advanced [show]


Eida Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. Her blonde hair has been sun bleached extensively. Her brown eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Eida was born on a far southern forest where she grew up under the tutelage of her father, an expert Mason. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Mason

Voice: Raspy

Attributes [hide]

Eida Stoutman, Female Halfling Bard 8
Small (2'11") Halfling, Lawful Good (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Rhodochrosite (8 gp). Red-brown spinel (140 gp). Malachite (8 gp). Zircon (20 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ridaro Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'9" and wears tattered old clothes. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ridaro is combative with any and all who dare try her patience in the slightest.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD. Bonds: Military. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Ridaro Yaeldrin, Female Half-Elf Expert 8
Medium (4'9") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan, Auran
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 110 pp. Alexandrite (300 gp). White opal (1000 gp). White opal (1000 gp). Moonstone (30 gp). Fire opal (1000 gp).


Social Check DCs


Merla Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and is renowned for her bright white dresses and hats. She has slicked back golden hair. She has gray eyes and a white hat with a pastel feather.

Personality: She is very quiet and rarely speaks above a whisper. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was granted divine powers by her dying brother.

Motivation: She has money and likes to spend it; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Criminal record, Rich. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Merla Sunmeadow, Female Halfling Warlock 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 1 Bullseye lantern. 1 Magnifying glass. 1 Disguise kit.


Social Check DCs


Meriele Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her red hair has been sun bleached extensively. She wears an eyepatch.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is used to getting what she wants. In part because she is a meticulous planner.

History: Meriele was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and nothing but the best is good enough for her

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Meriele Koehlanna, Female Elf Wizard 12
Medium (4'10") Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 16 (+3)9 (-1)
Skills Stealth +4, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Terran, Undercommon, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 3000 gp. Tiger eye turquoise (8 gp). Carnelian (70 gp). Citrine (70 gp). Banded agate (8 gp). Banded agate (8 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs


Pikar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears red leather gloves, a red jacket, and tight pants. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 10th year, his parents were killed by a illithids raid, leaving Pikar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic. Flaws: Disease, Fearful, Insomniac. Bonds: Enemies. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Pikar Thorngage, Male Halfling Druid 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)17 (+3) 10 (+0)7 (-2)
Skills Performance +1, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Druidic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 gp.


Social Check DCs


Dariff Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a well pressed and immaculate suit (or dress) and is in decent physical shape. Her red hair is cut jaggedly and amateurishly. Her blue eyes are passionate and lively.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her father. Dariff liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Dariff Rubyeye, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)13 (+1) 16 (+3)6 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 160 pp. 1 Masterwork Common Melee.


Social Check DCs


Jezebeth Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. She has styled her brown hair well, parting it to the left. Her silver unseeing eyes seem to look past you.

Personality: She is happy with her job as a Stylist. She turns her eye from what people do, preferring to live and let live. She is used to getting what she wants. In part because she is a meticulous planner.

History: Jezebeth was born with her father's beautiful face. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has worked as a Stylist like her father before her.

Motivation: Further expansion of business.

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Job, Attractive. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Jezebeth Vigil, Female Tiefling Wizard 8
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Religion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His silver hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. His divine abilities were realized during a raid on his village. After a long history of fighting, Adrik and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Adrik Goblinbane, Male Dwarf Rogue 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 90 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills Nature +6, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 2000 gp. Solid gold idol (1100 gp). A necklace of small pink pearls (6000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Tree Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. When Tree reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: She is greedy.

Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Rich, Military. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Tree Buttons, Female Tabaxi Paladin 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep green spinel (50 gp).


Social Check DCs

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