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NPC Generator

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Advanced [show]


Saphara Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. Her silver crest is matted, messy, and big. Her eyes, though not visible through her cowl, are gold.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Saphara lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Saphara was left her father's suit of armor and trained in its use and care. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Stylist and was forced into it by her family; and find a way to reverse the transformation of her sister

Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Military. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Saphara Jerynomonis, Female Dragonborn Aristocrat 5
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Art In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His fur, while still mostly red, has prominent grey streaks. He has yellow eyes and a pastel hat with a green feather.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: Art was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Scribe and was forced into it by his family.

Flaws: Addict, Secretive. Bonds: Family. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Art In the Morning, Male Tabaxi Sorcerer 9
Medium (6'3") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1400 gp.


Social Check DCs


Mâku Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses like a well dressed Mason does. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Mâku was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Ideals: Optimist. Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Mason

Voice: French accent

Attributes [hide]

Mâku Reed, Male Half-Orc Warlock 4
Medium (6'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 1 Minor magic item.


Social Check DCs


Cressel Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying blue hair a little too much giving a sharp blue color. His eyes are black and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: Cressel was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Cressel Guile, Male Tiefling Cleric 5
Medium (6'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)18 (+4) 10 (+0)21 (+5)
Skills Acrobatics +5, Investigation +7
Senses Passive Perception 10
Languages Common, Terran, Draconic, Gnoll, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp. Alexandrite (700 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Syllin Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has a large tan mantle and cape that has been intricately interwoven into her black robe. She keeps her red hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bather arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Syllin Iathrana, Female Elf Expert 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Chrysoberyl (120 gp).


Social Check DCs


Yurgunn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her brown hair is heavily combed to the left. Her violet eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Yurgunn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's looking for her big break; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed, Hedonist. Bonds: Poor. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Yurgunn Glanhig, Female Dwarf Druid 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 270 gp.


Social Check DCs


Raam Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his chestnut hair in a pixie cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Raam hails from a village terrorized by brigands. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Immigrant, Enemies. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Raam Tranquil, Male Tiefling Rogue 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Bolhild Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, she is an attractive figure. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports chestnut long hair. Her amber eyes are slightly larger than normal.

Personality: She has always had a great fascination with Tiefling culture. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and tiefling compassion

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Attractive, Religious. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Bolhild Silverstone, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 gp.


Social Check DCs


Frederick Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many grey ritualistic tattoos. He dresses like a well dressed Spy does. His white hair is cut short. He has a dull look in his blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He now owns his own business.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Insomniac. Bonds: Job, Family, Rich, Religious. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Frederick Evans, Male Half-Elf Adept 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2100 sp.


Social Check DCs

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