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NPC Generator

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Advanced [show]


Curran Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He keeps his long chestnut hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his father. He moved out east to avoid the crime he committed. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Passionate, Fighting. Bonds: Adventurer, Criminal record. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Curran Quickstep, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Tippletoe Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western woman prefers to wear blue pants and tee shirts. Her blonde hair is greasy and uncared for. She has a tattooed face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a great chef.

History: Gifted from a young age, Tippletoe studied abroad. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She was granted druidic powers by her dying sister.

Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly, Racist. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Tippletoe Fiddlefen, Female Gnome Aristocrat 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)17 (+3) 14 (+2)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Muggrish Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His blonde hair is singed and shortened. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Muggrish grew up listening to his mother's many stories. His childhood dream was to be a Performer, but he was a colossal failure. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Muggrish Wakefield, Male Half-Orc Ranger 7
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 7 (-2)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her head has been shaved. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Fearful. Bonds: Rich, Guardian. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Anne Jamjar, Female Halfling Fighter 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +1

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Irann Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet armored body suit, with a simple pastel line shooting up and back down, and she perpetually has her pickaxe ready. She wears a feathered hat to hide her balding. Her face is scarred and worn.

Personality: While she acts the brute, she is far gentler than she would appear. She is harsh and unforgiving.

History: She was born a particularly ugly child, much to the horror of her parents. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Irann Jenkins, Female Half-Elf Wizard 7
Medium (5'8") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 200 gp. Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs


Quillathe Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is well dressed, constantly wearing a tan suit, pastel shirt, and tan tie. Her hair is blonde and very short. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a mountains tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She seems to be bored by most things; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Mundane. Bonds: In love, Nature, Rich. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Quillathe Caphaxath, Female Elf Warrior 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 16 (+3)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. 1 Silk rope.


Social Check DCs


Arnold Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting clothing which further accentuates his frame. With bright auburn hair and a scraggly beard. He has several tiny amethyst earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Fletcher, who enjoyed hunting, Arnold was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Bonds: Attractive, Rich, Job, Religious, Nature. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Arnold Quinten, Male Half-Elf Adept 15
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 15 (+2)11 (+0)
Skills Arcana +4, Survival +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 700 pp. Moss agate (8 gp). Deep blue spinel (600 gp). Black star sapphire (1300 gp). Aquamarine (600 gp). Blue quartz (8 gp). Rhodochrosite (8 gp). Blue star sapphire (1300 gp). Malachite (8 gp). Freshwater pearl (8 gp). Tiger eye turquoise (8 gp). Aquamarine (600 gp). Black star sapphire (1300 gp). Moonstone (80 gp). Aquamarine (600 gp). 1 Medium magic item.


Social Check DCs


Nurkara Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is bristling with hidden weapons, mostly rapiers and maces. Sporting a red mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she is greedy

Ideals: Gifted. Bonds: Attractive, Criminal record, Rich, Enemies. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Nurkara Holderhek, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)7 (-2) 8 (-1)10 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Shifting Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her fur is gray, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Energy wise she seems alert and responsive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Rich, Mentor. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Shifting Paws, Female Tabaxi Adept 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Athletics +5, Investigation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs

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