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NPC Generator

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Advanced [show]


Spring In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears professional attire. His left hand appears badly burned and disfigured. He has styled his gray fur well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Mayor, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He then took over the family business and is one of the better Detective for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Disciplined. Bonds: Attractive, Job, Poor. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Spring In Shadow, Male Tabaxi Adept 7
Medium (6'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 12 (+1)9 (-1) 9 (-1)8 (-1)
Skills Arcana +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Maynild Cromwell, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants, and carries greataxes. Her blonde hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She comes from a rich northern family. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has built up a small fortune and can afford her own way.

Motivation: To clean up the streets.

Ideals: Fighting, Optimist. Bonds: Guardian, Rich, Adventurer. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Maynild Cromwell, Female Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Donaar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. His copper crest has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Donaar Delmirev, Male Dragonborn Rogue 15
Medium (6'8") Dragonborn, Neutral Good (CR 15)
Armor Class 12
Hit Points 118 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 14 (+2)19 (+4)
Skills Stealth +7, Survival +7
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 500 pp. Sardonyx (80 gp). Jade (110 gp). Brown-green garnet (110 gp). Bloodstone (80 gp). Deep blue spinel (1300 gp).


Social Check DCs


Drogo Digby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His white hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Disciplined, Professionalism. Flaws: Ugly, Disease, Fearful. Bonds: Rich. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Drogo Digby, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 3 (-4)8 (-1)
Skills Intimidation +1, Survival -2
Senses Passive Perception 6
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Emen Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'9" and sports black clothing, slightly heavier than average wear. Her red hair is lengthy and is close to two feet long. Her eyes are a pleasant green.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.

History: She was born into a rich family. Emen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic. Bonds: Adventurer, Rich, Nature, Criminal record. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Emen Winterbourne, Female Half-Orc Expert 7
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 1 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 5 (-3)15 (+2) 11 (+0)8 (-1)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +3

Possessions: Eye agate (6 gp). Freshwater pearl (6 gp). Lapis lazuli (6 gp).


Social Check DCs


Oppleby Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He keeps his long silver hair kept up in a rat tail. His eyes are a pleasant green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Oppleby lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and obtaining odd cultural elven artifacts is his passion

Ideals: Optimist, Persistence. Bonds: Family, Adventurer. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Oppleby Lingenhall, Male Gnome Paladin 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is renowned for his bright grey suits and hats. His long silver hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small forest village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Nature, Criminal record. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Bradshaw, Male Human Barbarian 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Coral (40 gp).


Social Check DCs


Zook Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears a top hat to cover his moderate length black hair. His violet eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Zook's homeland. Zook decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor; and he's attracted to the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Zook Pilwicken, Male Gnome Expert 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Mormo Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His purple hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: He got into the Miner business at a young age. He worked as a nervous Miner and found it very stressful. He was granted divine powers by his dying brother.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Miner

Voice: Whispers

Attributes [hide]

Mormo Intellect, Male Tiefling Expert 3
Medium (5'1") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 8 (-1)16 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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