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NPC Generator

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Advanced [show]


Vondal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His whole body is exceptionally muscular. His brown hair is braided into rings. His amber eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Flaws: Secretive, Hedonist, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Vondal Loderr, Male Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 210 gp.


Social Check DCs


Ugol Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: Ugol was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Athletic, Joker, Gifted. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Ugol Altham, Male Half-Orc Adept 4
Medium (5'7") Half-Orc, Lawful Evil (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Quick Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her beige fur is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Stoic and calm, she prefers to meditate than take action. She has a minor phobia of water and hates getting wet.

History: The child of western immigrants she idolized her father. Quick was born on a far western mountains where she grew up under the tutelage of her father, an expert Bowyer. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Quick Of Ebony, Female Tabaxi Adept 2
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Religion +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Frederick Dalton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His long auburn hair reaches down to his waist. He has gleaming, smiling amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Barber, but he got bored and became a Sailor. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Shy. Bonds: Military, Job, Family. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Frederick Dalton, Male Human Aristocrat 2
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 350 gp.


Social Check DCs


Zedaar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tight fitting green shirt and pants. He wears a colorful flower in his green crest. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Zedaar embodies much of what other species detest in the Dragonborns. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Assassin, but he got bored and became a Stableman. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zedaar Mohradyllion, Male Dragonborn Wizard 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 2000 gp.


Social Check DCs


Waywocket Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is portly but not overly obese. She has wavy brown hair. Her ears are large.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Waywocket grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural elven artifacts is her passion

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Waywocket Nucklestamp, Female Gnome Ranger 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)6 (-2) 11 (+0)14 (+2)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Cloud In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a worn and beaten armor. Her red fur is unkempt and raggedy. Her ears are large.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is used to getting what she wants. In part because she is a meticulous planner.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She has achieved small success as a Shoemaker.

Motivation: She'd like to take her coworkers down a peg; and to be a doctor again

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Cloud In the Wind, Female Tabaxi Ranger 13
Medium (4'9") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 48 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)15 (+2) 12 (+1)13 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 4000 gp. Brass mug with jade inlays (300 gp). Cloth of gold vestments (90 gp). Fire opal pendant on a fine gold chain (1100 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1100 gp). Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (90 gp). Sapphire pendant on gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trym took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tabaxi compassion.

Flaws: Ugly, Racist, Impulsive. Bonds: Military, Nature. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Teinithra, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Aym Remorse, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears green painted combat armor at almost all times. She wears a broad hat to cover her moderate length purple hair. Her eyes are black and beady.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy, self-centered, vain, and jealous.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Aym has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things; and to end her boredom

Flaws: Ugly, Mundane, Selfish, Disease. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Aym Remorse, Female Tiefling Adept 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 100 sp. Sard (50 gp).


Social Check DCs

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