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NPC Generator

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Sammal Power, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear black pants and tee shirts. His hair is greying and his face has many wrinkles. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Painter, who enjoyed hunting, Sammal was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Sammal Power, Male Tiefling Paladin 3
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)18 (+4) 13 (+1)9 (-1)
Skills Medicine +3, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Joker, Philantrophist. Flaws: Fearful. Bonds: Rich, Has a crush. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Hayhurst, Male Human Monk 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beatrice Ainsworth, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She dresses in collared shirts and wears a proper scarf over her head. Her whole body is exceptionally muscular. Her red hair is well kept. Her eyes are violet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is skeptical of what others tell her and is slow to trust.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Performer arts, while her mother instructed her in etiquette, music and courtly manner. She was taken from her home at a very young age. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Rich, Slave. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Beatrice Ainsworth, Female Human Warlock 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)11 (+0) 18 (+4)11 (+0)
Skills Deception +3, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp.


Social Check DCs


Ownka Norton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her black hair up in a very large beehive style do. Her fierce green eyes like to dwell on things.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.

History: Ownka was born with her father's beautiful face. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.

Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it

Ideals: Joker. Flaws: Addict, Fearful. Bonds: Rich, Attractive. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Ownka Norton, Female Half-Orc Aristocrat 13
Medium (5'9") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 39 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Bloodstone (50 gp). Smoky quartz (50 gp). Coral (60 gp). Chrysoberyl (60 gp). Brown-green garnet (60 gp).


Social Check DCs


Mardred Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She sports a flattop hair cut. Her fierce hazel eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Mardred was born with her mother's beautiful face. Her first spouse was a Sculptor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Adventurer, Family. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Mardred Goldfinder, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 pp.


Social Check DCs


Williamina Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a violet vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has dyed her greying black hair a little too much giving a sharp black color. Her violet eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Williamina hails from a village terrorized by illithids. In her 18th year, her parents were killed by a illithids raid, leaving Williamina alone in the world. After a stint in an orphanage, she was adopted. She struck the Detective job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Antagonistic. Bonds: Rich, Enemies, Job. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Williamina Remein, Female Half-Elf Rogue 3
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 5 (-3)13 (+1)
Skills Insight -1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Elven, Giant, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. Hematite (12 gp).


Social Check DCs


Juliana Cooper, Female Human [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a black scarf. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes, though not visible through her cowl, are amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a font of random trivia from the lore and stories she has discovered

History: Gifted from a young age, Juliana studied abroad. She dropped out of school before completing her studies. She's also a talented Marshal, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Joker, Logical, Gifted. Bonds: Job, Adventurer. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Juliana Cooper, Female Human Cleric 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Claira Floshem, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is dressed in earthy colors with a blue and brown handkerchief worn on her left side, and is pretty ugly. She keeps her auburn hair in a flapper bob. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is skeptical of what others tell her and is slow to trust.

History: Gifted from a young age, Claira studied abroad. Her martial abilities were realized during a raid on her village. She was always very intelligent and has formed a secret society of philosophers.

Motivation: A deep hatred of brigands; and she wants revenge against brigands

Ideals: Justice, Gifted. Flaws: Ugly, Shy, Secretive. Bonds: Enemies. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Claira Floshem, Female Elf Fighter 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. 2 Holy water.


Social Check DCs


Burana Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern woman wears bulky green painted plate armor. She wears her green crest up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Miner. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born several months after her mother was called into army service. While studying, she fell in love. They married and had a son. She tends to her Miner job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic, Optimist. Bonds: Job, In love, Military. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Burana Phrahdrandon, Female Dragonborn Commoner 11
Medium (6'5") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 66 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. Chalcedony (20 gp). Alexandrite (1600 gp).


Social Check DCs

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