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NPC Generator

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Advanced [show]


Armara Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She is wearing a long, black cloak. Her black hair is braided into rings. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a ruthless business woman, a trait she acquired from her father.

History: She was born into a rich family. Armara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A strong sense of loyalty to Human people; and she has passion for adventuring and risk

Ideals: Joker, Entrepeneur. Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Armara Mockery, Female Tiefling Druid 3
Medium (5'3") Tiefling, Lawful Good (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Ownka Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her nunchaku always slung over her shoulder. She carries with her a set of nunchakus on her belt, each one with a jet on the hilt. She has slicked back black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Ownka hails from a village terrorized by dire rats. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Job, Enemies. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Ownka Harley, Female Half-Orc Monk 4
Medium (5'4") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Golden pearl (80 gp). Silver pearl (80 gp). 1 Healer’s kit. 1 Disguise kit.


Social Check DCs


Dagger Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries a battered axe and tarnished whip as well. Her yellow fur is greasy and uncared for. Her eyes are likewise amber.

Personality: A skeptical and narcissistic woman, Dagger's first love is herself. Her second love is also herself. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Dagger Of Ivory, Female Tabaxi Sorcerer 3
Medium (6'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)8 (-1) 8 (-1)17 (+3)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Aquamarine (700 gp). Hematite (10 gp). 1 Average lock. 1 Silk rope.


Social Check DCs


Cask Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear flannel. Her fur is yellow and very short. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Cask was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Bellfounder and was forced into it by her family; and regain custody of her daughter

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Cask Mist, Female Tabaxi Monk 1
Medium (4'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Audhild Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her right hand appears badly burned and disfigured. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: Aggressive, abrasive, and angry, Audhild embodies much of what other species detest in the Dwarves. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Audhild was born the youngest of three triplets. In her 13th year, her parents were killed by a giants raid, leaving Audhild alone in the world. After a stint in an orphanage, she was adopted. She has been saving her money to try and buy her sister's freedom.

Motivation: She doesn't get along with people that don't share her tastes; and doesn't want to be a apothecary and was forced into it by her family

Ideals: Impeccable. Flaws: Antagonistic, Secretive. Bonds: Family, Enemies. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Audhild Battlehammer, Female Dwarf Warlock 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)6 (-2) 15 (+2)10 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 pp.


Social Check DCs


Ratlûg Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with white colored cloaks and clothing, and sports empty pouches on his belt. He has a brown handlebar mustache and slicked back brown hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. When Ratlûg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent father.

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Military, Family. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Ratlûg Wallace, Male Half-Orc Adept 16
Medium (6'10") Half-Orc, Neutral Good (CR 16)
Armor Class 9
Hit Points 92 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 1000 pp. Old masterpiece painting (1200 gp). Silver chalice with lapis lazuli gems (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A necklace of small pink pearls (6000 gp). Gold dragon comb with red garnet eye (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Solid gold idol (900 gp). A necklace of small pink pearls (6000 gp). 1 Medium magic item.


Social Check DCs


Geoffrey Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin tan vertical stripes and red pants, and carries shields. He wears his blonde hair down. His half smiles and amber eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Wade, Male Human Commoner 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Nicor Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair, while still mostly red, has prominent grey streaks. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Nicor Victory, Male Tiefling Aristocrat 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120 pp. Silver comb with moonstones (800 gp).


Social Check DCs


Mara Raethran, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears silk and lounges about seductively, and a wedding ring on her right hand. She sports red long hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Mara was raised in a hard working conservative environment. She was taken from her home at a very young age. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Forgetful. Bonds: Attractive, In love, Job, Slave. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Mara Raethran, Female Elf Ranger 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs

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