Seere Speed, Female Tiefling [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern woman prefers to wear flannel. Her hair is chestnut, silky, and of moderate length. Her eyes are likewise silver.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the north, but her parents moved at a very young age to the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp.
Riswynn Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her clothes are grease stained in places. Her hair is greying and her face has many wrinkles. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Riswynn was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found.
Ideals: Logical. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Susannah Tinley, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a fancy grey dress. She is an epitome of beauty. Her white hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She works hard and plays hard.
History: Susannah was born the youngest of three triplets. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Expand her business; and balancing her hectic life and new herbalist responsibilities is difficult
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Family, Nature, Job. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Pink pearl (50 gp).
Kathra Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky brown painted plate armor. Her hair is black and curly. Her eyes are hazel and she is always smoking a pipe.
Personality: She is overprotective of those who hire her services. She works hard and plays hard.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered west to less war torn lands. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and she's repulsed by the pc
Flaws: Ugly, Hedonist, Antagonistic, PTSD. Bonds: Guardian. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 300 gp.
Eberdeb Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His ears are large.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: He was born in the south. Cursed with vampirism at a very young age, Eberdeb has worked very hard to control his curse. He was granted necromantic powers by his dying brother.
Motivation: To protect his home; and to clean up the streets
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Guardian, Immigrant. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 90 pp.
Drenna Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in a clean white cloak covering her clean studded leather. She has styled her blonde hair well, parting it to the right. Her eyes are a pleasant blue.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She is a Deep Scion in disguise. She made a point of taking high paying jobs and getting most of it up front. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wishes to resurrect an old love; and she wants to meet her childhood hero
Bonds: Job, Adventurer, Has a crush, In love. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 250 gp. 2 Antitoxin.
Gunnloda Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a grey and brown robe with the hood down. She has a long white ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.
Personality: This woman loves singing and to teach people singing more than just about anything. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Gunnloda lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her singing dream.
Motivation: Someone believes her a fraud; and she has a crush on the local barber
Ideals: Artistic. Bonds: Enemies, Family, Rich, Has a crush. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 380 gp. Tiger eye turquoise (16 gp).
Quillathe Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tattered old clothes. Her hair is brown and curly. She has a tattooed face.
Personality: She is very quiet and rarely speaks above a whisper. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born a particularly ugly child, much to the horror of her parents. Like her father and her sister before her, after school she went straight into learning to become a Shepherd. She has been saving her money to try and buy her sister's freedom.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Ugly, Shy, Secretive. Bonds: Job, Family. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 sp.
Mozikth Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. He wears his bronze crest up. His fierce gold eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Actor. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Further expansion of business.
Ideals: Fighting, Athletic, Pacifist. Flaws: Mundane. Bonds: Job, Nature. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 35 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!