Phelaia Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered warhammer and tarnished shortspear as well. Her broad hat is riddled with cuts and holes. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Phelaia hails from a village terrorized by gnolls. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Fighting. Flaws: Ugly, Addict, Terse. Bonds: Enemies. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Ahinar Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. Her golden hair is wavy and long. Her gray eyes dart from person to person.
Personality: Always inclined to offer people food she seems plenty friendly. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ahinar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahinar. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Criminal record, Religious. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 sp. Star ruby (1500 gp). 1 Minor magic item.
Umpen Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a small bristly mustache and wavy golden hair. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels threatened by others; and money/treasure
Ideals: Passionate. Flaws: Fearful. Bonds: In love, Criminal record, Rich. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 44000 sp. Tiger eye turquoise (7 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp).
Yvonne Fahrend, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears yellow trousers with blue and grey striped suspenders. She wears various colorful collared shirts and is in decent physical shape. She wears a deerstalker hat to cover her moderate length silver hair. Her gray eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born the only child of a wealthy merchant. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's looking for her big break; and she has a rivalry with the church that dominates her actions
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Rohesia Wentworth, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey top hat and grey clothes. Her chestnut hair is well kept. She has a dull look in her hazel eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Sold as a small child to a wizard, Rohesia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her relatives are trying to arrange a marriage; and she's looking for her big break
Flaws: Ugly, Insane. Bonds: Guardian, Adventurer, Mentor, Family. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Shivering On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. She is muscular with a powerful set of arms. She wears her black fur up. Her green eyes are slightly larger than normal.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is afraid of women and trembles around them
History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and she is greedy
Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Attractive, Rich. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. Chrysoberyl (90 gp). Smoky quartz (20 gp). Golden yellow topaz (200 gp). 1 Minor magic item.
Lucan Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak. He is portly but not overly obese. He wears his black hair up in a very large beehive style do. His gray eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Lucan was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: To be a Map Maker again; and he is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Military, Rich, Job. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 15 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 1000 gp. Golden pearl (140 gp). Zircon (30 gp). Red spinel (140 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hlin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her clothes are grease stained in places. Her hair, while still mostly golden, has prominent grey streaks. Her brown eyes are slightly larger than normal.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When she was but 5 years old her parents immigrated from the east. Her parents enrolled her in a Bard school at a young age so that she could practice her divine talents. Days after completing her studies, news broke out that her hometown was attacked by illithids. Hlin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Many illithids want her driven away; and someone believes her a fraud
Ideals: Joker, Gifted. Bonds: Poor, Immigrant, Enemies. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: Just what you see.
Ethereal Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. His long gray fur is drawn into a two foot long braid. He has amber eyes and a pastel hat with a grey feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Joker. Flaws: Disease, Insomniac. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 500 sp.
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