Theobald Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He dresses well, typically a more casual-formal manner. His white hair is cut short with large spiked bangs in the front. He has green eyes and a brown hat with a tan feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He has set out to sabotage the competition.
Motivation: He is a bit of a kleptomaniac; and expand his business
Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 15 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Halfling
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Sard (60 gp). Freshwater pearl (14 gp). Smoky quartz (60 gp). Lapis lazuli (14 gp). Lapis lazuli (14 gp). Silver pearl (140 gp). White pearl (140 gp).
Patrick Shelley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He wears his blonde hair up. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Bowyer soon after.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Extrovert, Gifted. Bonds: Job. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Sweet Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple brown robe with tan stripes complete with hood. His black fur is long and unkept. His copper eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Unemployed profession.
History: Born in the north to a Mason, Sweet learned a great deal about his mother's area of expertise. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently the stress of being a Mason has made it difficult for him to sleep.
Motivation: Many brigands want him driven away.
Flaws: Ugly, Secretive, Insomniac. Bonds: Job, Enemies. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Nazû Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white cloak and cross-gartered pastel stockings. He carries a battered greatsword and tarnished longbow as well. His golden hair is kept up in a ponytail inside a feathered hat. His eyes are green and he is always smoking a pipe.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered
History: Nazû was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Layabout.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Mentor. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 16)
Armor Class 13
Hit Points 40 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 9 (-1) | 13 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 |
Possessions: 3000 gp. Pink pearl (160 gp). Jade (160 gp). Golden yellow topaz (1400 gp). Emerald (800 gp). Red garnet (160 gp). Star rose quartz (30 gp).
Maagog Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright green suits and hats. His brass crest is lengthy. His eyes are a pleasant gold.
Personality: A deeply religious man he believes everything happens for a reason. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the east to a Performer, Maagog learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and his religion dominates his actions
Flaws: Disease. Bonds: Immigrant, Religious, Criminal record, Job, Family. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1400 gp. Zircon (60 gp). Sardonyx (60 gp). Chrysoprase (60 gp). Deep blue spinel (1500 gp). Sardonyx (60 gp). 1 Minor magic item.
Phelaia Flight, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her blue hair is unkempt and raggedy. She wears an eyepatch.
Personality: Prone to second guessing herself, she comes off as nervous. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Phelaia was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Shy. Bonds: Poor, Religious, Adventurer. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Trym Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her hammer. She has done her best to style her blonde hair to look like a famous performer. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Trym will drive conversation. She is a font of random trivia from the lore and stories she has discovered
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal music training, and achieved minor success. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert, Logical, Artistic. Bonds: Immigrant. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 15 (+2) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Chrysoprase (70 gp).
Vicky Bentham, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a long brown ponytail with little hanging trinkets. Her ears are large.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the west. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and seeks redemption
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp.
Koeth Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 5 years old his parents immigrated from the east. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: To be a Cook again; and balancing his hectic life and new guard responsibilities is difficult
Flaws: Shy. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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