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NPC Generator

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Advanced [show]


Suhnae Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan painted combat armor at almost all times. His hair is blonde and very short. His eyes are gray and catlike.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Suhnae took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Philantrophist, Gifted. Bonds: Military. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Suhnae Sylvaranth, Male Elf Cleric 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 16 (+3)8 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Jade (140 gp). Black pearl (200 gp). Blue quartz (11 gp).


Social Check DCs


Ethereal Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. His lavender fur is greasy and uncared for. His eyes are likewise yellow.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: He was born in the north, but his parents moved at a very young age to the east. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter; and to pay off his debts

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Ethereal Blossom, Male Tabaxi Paladin 5
Medium (6'9") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)8 (-1) 7 (-2)14 (+2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Blue quartz (12 gp). Silver pearl (70 gp).


Social Check DCs


Zaffrab Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears a tight fitting tan shirt and pants, and his gloved hand is found clutching a scythe. His red hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Cartwright, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Disciplined, Impeccable. Bonds: Adventurer, Rich, Job. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Zaffrab Garrick, Male Gnome Warlock 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Zephan Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His hair is chestnut, silky, and of moderate length. His red eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and further expansion of business

Bonds: Attractive, Job, Adventurer, Nature, Family. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Zephan Turmoil, Male Tiefling Bard 2
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Deception +5, Stealth +6
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 700 sp.


Social Check DCs


Qemuel Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his shield. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: Qemuel was raised in a hard working conservative environment. A gifted student he started as a Banker, but he got bored and became a Marshal. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Qemuel Verity, Male Tiefling Paladin 18
Medium (6'1") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 122 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Deception +6, Insight +9
Senses Passive Perception 13
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1703221

Possessions: 500 pp. Gold cup set with emeralds (3000 gp). Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hadarai Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is renowned for his bright violet suits and hats. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy red hair. He has green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 10 years.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Enemies. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Hadarai Aloro, Male Half-Elf Warrior 10
Medium (5'2") Half-Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 86 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: Sard (40 gp). Freshwater pearl (5 gp). Alexandrite (700 gp). Malachite (5 gp).


Social Check DCs


Bathin Clever, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear black tank tops with brown pants. His purple hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Gifted. Flaws: Forgetful. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bathin Clever, Male Tiefling Paladin 6
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 13 (+1)18 (+4)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Virra Timbers, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'3" and is wearing a perfectly clean shirt and pair of pants. Her long brown hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Virra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of drow; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Optimist, Artistic, Fighting. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Virra Timbers, Female Gnome Expert 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)16 (+3) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan, Ignan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ridaro Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears bulky blue painted plate armor. Her golden hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: She's in love; and to prove her worth to the world

Flaws: Impulsive, Ugly. Bonds: Job, Has a crush. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Ridaro Xistsrith, Female Elf Rogue 7
Medium (4'7") Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 90 pp. Freshwater pearl (16 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Red-brown spinel (70 gp).


Social Check DCs

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