Isabella Kirby, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time, she is not a threatening figure. She keeps her golden hair in a pixie cut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is frequently practicing swordplay.
History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Isabella took refuge in the old dungeon and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict. Bonds: Military, Nature, In love. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. Amethyst (80 gp).
Mara Waite, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet small hat and violet clothes. She has a moderate pudge and is not very fit. Her auburn hair is cut jaggedly and amateurishly. She has a dull look in her violet eyes.
Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.
History: She was raised in a white middle class family as the only child. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Mara never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: To end her boredom.
Ideals: Gifted. Flaws: Mundane. Bonds: In love. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Gnoll, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Meriele Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is almost excessively polite to everyone, even when angry. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a poor family in the city she treasured whatever gifts she got. Meriele was born on a far western plains where she grew up under the tutelage of her father, an expert Weaver. She left for the west, certain she would find work there.
Motivation: She is wracked by social anxiety; and a strong sense of loyalty to elven people
Flaws: Shy, Forgetful. Bonds: Attractive, Immigrant, Poor. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Alexandrite (600 gp). Chalcedony (70 gp). Blue star sapphire (1100 gp).
Sekhmet Honor, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears many layers of old clothing at all times. She wears her purple hair up. Her eyes are a pleasant silver.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also hits on women, regardless of circumstances.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sekhmet took refuge in the ruined castle and found the beat up rapier and armor she uses now. She left for the north, certain she would find work there.
Motivation: To settle down with her crush; and she wants to get laid
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant, Nature. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp.
Andraste Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is cut jaggedly and amateurishly. Her eyes are brown and beady.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Born in the south to a Fortune-teller, Andraste learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is unsatisfied with her job.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 45 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 13 (+1) | 4 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp. Old masterpiece painting (900 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (6000 gp). Fire opal pendant on a fine gold chain (900 gp). Old masterpiece painting (900 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûg Carlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears a white vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His left hand appears badly burned and disfigured. His auburn hair is long and unkept. His brown eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 78 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 8000 gp. Eye agate (16 gp). Bloodstone (20 gp). White opal (1500 gp). Red spinel (40 gp). Tourmaline (40 gp). Blue sapphire (1500 gp). 1 Medium magic item.
Drogo Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He has silver hair. His eyes, though not visible through his cowl, are amber.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. A few years later when the south was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Rich, Immigrant. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 3 (-4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Ahrim Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a black and pastel handkerchief worn on his left side. His white hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the west; and a rival would like him out of the picture
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Draconic, Ignan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Cloak Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red fur is drawn into a tight pony tail with a clover scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Ideals: Logical. Flaws: Depressed. Bonds: Poor, Attractive, Religious. Occupation: Cook
Voice: Whispers
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 13)
Armor Class 14
Hit Points 48 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 700 pp. Fire opal pendant on a fine gold chain (2000 gp). Solid gold idol (900 gp). Black velvet mask with numerous citrines (50 gp). A necklace of small pink pearls (2000 gp). Gold cup set with emeralds (12000 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (400 gp). Silver ewer (20 gp). Jeweled electrum ring (2000 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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