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NPC Generator

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Advanced [show]


Sekhmet Open, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears baggy green pantaloons and a grey scarf. She has moderate length dark red hair. Her face is covered beneath a completely black helmet.

Personality: Sekhmet is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Sekhmet and her spouse have recently divorced.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Mentor. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Sekhmet Open, Female Tiefling Fighter 9
Medium (5'4") Tiefling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)18 (+4) 9 (-1)11 (+0)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Goblin, Druidic
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 500 gp. Moss agate (16 gp). Eye agate (16 gp). Onyx (50 gp). Emerald (700 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Bookbinder. His white fur is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: In love, Religious. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Pelt Of Wine, Male Tabaxi Wizard 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Tod Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is thinning but still full. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tod took refuge in the old dungeon and found the beat up club and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Nature, Poor. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Tod Thorngage, Male Halfling Barbarian 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Ratlûg Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is cut jaggedly and amateurishly. His eyes are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Ratlûg studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A deep hatred of illithids; and he has decided he is irredeemable

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Criminal record, Enemies. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Ratlûg Reid, Male Half-Orc Aristocrat 3
Medium (6'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)7 (-2) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Caeldrim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Caeldrim was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has been saving his money to try and buy his brother's freedom.

Motivation: He is greedy; and to unite with his brother

Ideals: Athletic, Professionalism. Bonds: Rich, Family, Job. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Caeldrim Iranapha, Male Elf Warrior 7
Medium (5'1") Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)12 (+1) 16 (+3)15 (+2)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Galinndan Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Galinndan was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Persistence. Flaws: Shy. Bonds: Job, Mentor, Adventurer. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Galinndan Horineth, Male Elf Wizard 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Alexandrite (900 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Serpent Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman dresses like a well dressed Spy does. She keeps her beige fur in a pixie cut. She has hazel eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy, self-centered, vain, and jealous.

History: Born to a Soapmaker, her father struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Spy.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Joker. Flaws: Selfish. Bonds: Job, Poor, Religious. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Serpent Blossom, Female Tabaxi Paladin 9
Medium (6'4") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 16 (+3)6 (-2)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 50 pp. Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Rylan, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. Her golden hair is wavy and long. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is very quiet and rarely speaks above a whisper. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Doesn't want to be a Bellfounder and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family, Military. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Ida Rylan, Female Human Rogue 2
Medium (4'10") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)15 (+2) 8 (-1)8 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 310 gp.


Social Check DCs


Oriff Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Armorer uniform. With wild brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She exudes charisma. She is a tour de force of persuasion. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Oriff was born in the south. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She has achieved small success as a Armorer.

Motivation: Further expansion of business; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Persistence. Bonds: Job, Attractive, Immigrant, Adventurer. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Oriff Burrowfound, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)6 (-2) 17 (+3)15 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5

Possessions: 350 gp.


Social Check DCs

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