Five Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her yellow fur is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She is very quiet and rarely speaks above a whisper. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.
Motivation: She is terrified, and will act out of fear; and find a way to reverse the transformation of her sister
Flaws: Shy, Fearful. Bonds: Attractive, Poor, Family. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 300 gp. Pink pearl (40 gp). 1 Superior lock. 1 Spyglass. 1 Simple lock.
Perra Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of the four houses of cards on her torso. She has a slight overbite and is overall scrawny. Her blue crest is smooth and relatively long. Her red eyes peer out from beneath her wide-brimmed black hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: When she was but 4 years old her parents immigrated from the south. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: She seems to be bored by most things; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker. Flaws: Mundane. Bonds: Enemies, Immigrant. Occupation: Animal Trainer
Voice: Russian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: Red garnet (80 gp). 1 Minor magic item.
Anne Bradley, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears light armors faded through time and improper care. She has a hunchback. Her black hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.
Motivation: She feels threatened by others; and wants to have a good time and be beloved
Ideals: Joker. Flaws: Ugly, Addict, Shy. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 4 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 cp.
Beatrice Gracey, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is heavily combed to the right. She wears crescent spectacles with a black brim.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Beatrice is combative with any and all who dare try her patience in the slightest.
History: She comes from a rich western family. A gifted student she started as a Sailor, but she got bored and became a Tanner. She then took over the family business and is one of the better Tanner for hire.
Motivation: She is greedy; and she has passion for adventuring and risk
Ideals: Justice. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Tarhun Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying green crest a little too much giving a sharp green color. His eyes are likewise red. His teeth are white and perfect.
Personality: Tarhun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Bricklayer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Opinionated. Bonds: Poor, Attractive. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 11 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1800 gp. Carnelian (40 gp). Jasper (40 gp). Lapis lazuli (13 gp). Jade (90 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Vance, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears rags and sports a simple walking cane. Her blonde hair is thinning but still full. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Beggar, her mother struggled to pay the bills. Millicent was born on a far southern forest where she grew up under the tutelage of her mother, an expert Locksmith. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect her home; and to clean up the streets
Ideals: Justice, Logical, Fighting. Bonds: Poor, Immigrant, Guardian. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vezera Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a black vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her black boots flare out at the collars. Her crest, while still mostly gold, has prominent grey streaks. Her fierce red eyes like to dwell on things.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A true patriot, Vezera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the west to a Server, Vezera learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Vezera was left her father's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their daughter. She worked as a Server, and she later adopted a second daughter.
Motivation: Wants to raise her children well; and a rival would like her out of the picture
Ideals: Optimist. Bonds: Military, Job, Family, Criminal record. Occupation: Server
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 63 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 9000 sp.
Himo Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man usually wears his blue robe and has his spear always slung over his shoulder, and sports empty pouches on his belt. His hair is auburn and curly. His eyes are green and beady.
Personality: Overbrimming with self-confidence, Himo isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is able to fit into much smaller and tighter spaces than normal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.
Motivation: To get a good night's sleep.
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 6 (-2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Aasathra Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'8" has a big stupid grin on her face most of the time. She typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her white crest is knotted and matted. She is baby faced.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Aasathra hails from a village terrorized by gnolls. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of gnolls; and to share knowledge with the world
Ideals: Justice, Logical. Bonds: Attractive, Enemies, Immigrant. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1200 sp.
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